Re: Filling a Bezier path with a texture

2009-05-26 Thread Graham Cox
On 27/05/2009, at 1:02 PM, Dave Keck wrote: NSColor *color = [NSColor colorWithPatternImage: patternImage]; [[NSGraphicsContext currentContext] saveGraphicsState]; [path addClip]; [color set]; NSRectFill([self bounds]); [[NSGraphicsContext currentContext] restoreGraphicsState]; Or simpler: [

Re: Filling a Bezier path with a texture

2009-05-26 Thread Dave Keck
I'd do something that would look vaguely like this: NSColor *color = [NSColor colorWithPatternImage: patternImage]; [[NSGraphicsContext currentContext] saveGraphicsState]; [path addClip]; [color set]; NSRectFill([self bounds]); [[NSGraphicsContext currentContext] restoreGraphicsState]; Disclaimer

Re: Filling a Bezier path with a texture

2009-05-26 Thread Graham Cox
On 27/05/2009, at 12:46 PM, Development wrote: I have a tiny little texture image that I want to use to fill a bezier path The problem is that I cannot seem to figure out how to use the image to fill the path. It's a curved path basically a hill and the texture is grass. Any ideas? Any one

Filling a Bezier path with a texture

2009-05-26 Thread Development
I have a tiny little texture image that I want to use to fill a bezier path The problem is that I cannot seem to figure out how to use the image to fill the path. It's a curved path basically a hill and the texture is grass. Any ideas? Any one know of a bit of example code that might help m