On Dec 7, 2012, at 11:04 AM, Vavelin Kévin wrote:
> Yes I understand, I use NSInputStream and NSOutputStream for writing
> something but I don't know why I have my stream closed after an event
> hasSpaceAvailable or something like that.
But previously you said you get messages 2 and 4, which
Yes I understand, I use NSInputStream and NSOutputStream for writing something
but I don't know why I have my stream closed after an event hasSpaceAvailable
or something like that. Here's my code and I send nothing to my stream.
- (void) initNetworkCommunication
{
CFReadStreamRefreadStr
On Dec 7, 2012, at 6:25 AM, Kévin Vavelin wrote:
> I tried CFStreamCreatePairWithSocketToHost(kCFAllocatorDefault,
> (CFStringRef)@"neventy.fr", 80, &readStream, &writeStream);
>
> But it seems it doesn't work… I get 4 stream event (1 and 2)
That tells you the input and output streams are ope
Hi there,
I want to create a socket.io tube between my iOS app and my server who's
running on node.js, I want to implement it for getting some now.js method and
get many many feature like my web page and my native app.
I tried CFStreamCreatePairWithSocketToHost(kCFAllocatorDefault,
(CFStringRe