Re: Core Animation and interaction

2010-03-17 Thread john fogg
> There's a CoreAnimation sample project that does just this, called LightBoard. > --Kyle Sluder Thank you and thanks everyone else. I didn't find the LightBoard sample but I found GeekGameBoard which helped me a lot. John. ___ Cocoa-dev mailing list (

Re: Core Animation and interaction

2010-03-16 Thread Kyle Sluder
On Tue, Mar 16, 2010 at 5:16 AM, john fogg wrote: > Photos need to be in layers as well so I can change the stacking > order. Do I use CoreAnimation for this? There's a CoreAnimation sample project that does just this, called LightBoard. --Kyle Sluder

Re: Core Animation and interaction

2010-03-16 Thread Tom
> > So every photo needs to respond to mouse events. Do I make every photo > into its own view? Or are views too expensive to create? I want to > easily support 100+ photos or more. (I will downsample the images for > performance.) > In my experience using many views for similar functionality dras

Core Animation and interaction

2010-03-16 Thread john fogg
Hi there, in my app I want to have a light table to sort photos. Basically it's just a huge view with lots of photos in it and you can drag the photos around. Photos can overlap, they don't fall into a grid like in iPhoto. So every photo needs to respond to mouse events. Do I make every photo int