Re: Calling Script Objects in Applescript

2009-03-14 Thread Matt Neuburg
On Fri, 13 Mar 2009 14:23:37 +, Karen van Eck said: >We have a lot of code in libraries in Applescript. Now starting to >look at using Cocoa to move forward, as we are really using >Applescript to pretty much its limit. > >But it is not a short term solution to rewrite all our Applescript >lib

Re: Calling Script Objects in Applescript

2009-03-14 Thread Ken Tozier
Have you looked at OSAKit? It has methods for executing subroutines of scripts without having to do that "initWithSource" hack. You can find the header files here: "/System/Library/Frameworks/ OSAKit.framework/Versions/A/Headers/" A couple of caveats about using it though. Subroutine names h

Re: Calling Script Objects in Applescript

2009-03-14 Thread has
Karen van Eck wrote: We have a lot of code in libraries in Applescript. Now starting to look at using Cocoa to move forward, as we are really using Applescript to pretty much its limit. But it is not a short term solution to rewrite all our Applescript libraries in Objective-C. We need to be ab

Calling Script Objects in Applescript

2009-03-13 Thread Karen van Eck
We have a lot of code in libraries in Applescript. Now starting to look at using Cocoa to move forward, as we are really using Applescript to pretty much its limit. But it is not a short term solution to rewrite all our Applescript libraries in Objective-C. We need to be able to use Objecti