> On 16 Dec 2015, at 10:12 AM, Richard Charles wrote:
>
> : CGContextClipToRects: invalid context 0x0. This is a serious error.
> This application, or a library it uses, is using an invalid context and is
> thereby contributing to an overall degradation of system stability and
> On Dec 21, 2015, at 1:31 PM, Gary L. Wade
> wrote:
>
> I really don't see why you need to debug Apple's frameworks. When you break
> in the debugger or get a crash report symbolicated, there are enough symbols
> in there to see where you are—if you are in a call sequence inside Apple's
> f
I really don't see why you need to debug Apple's frameworks. When you break in
the debugger or get a crash report symbolicated, there are enough symbols in
there to see where you are—if you are in a call sequence inside Apple's
frameworks. If you're not seeing them, then you're not there.
The t
> On Dec 18, 2015, at 7:44 PM, Uli Kusterer
> wrote:
>
> On 18 Dec 2015, at 17:59, Richard Charles wrote:
>> Debugging a linked library without symbols is difficult (bordering on
>> impossible).
>
> It's not easy, but far from impossible. If you can read assembly, you can
> usually figure o
> On Dec 18, 2015, at 2:36 PM, Quincey Morris
> wrote:
>
> On Dec 18, 2015, at 08:59 , Richard Charles wrote:
>>
>> Apple’s frameworks do not have symbols.
>
> IIRC several OS X versions ago, Apple use to release versions of the system
> frameworks that included symbols, but this wasn’t ver
On 18 Dec 2015, at 17:59, Richard Charles wrote:
> Debugging a linked library without symbols is difficult (bordering on
> impossible).
It's not easy, but far from impossible. If you can read assembly, you can
usually figure out quite a lot. The debugger will disassemble stack frames for
you
On Dec 18, 2015, at 08:59 , Richard Charles wrote:
>
> Apple’s frameworks do not have symbols.
IIRC several OS X versions ago, Apple use to release versions of the system
frameworks that included symbols, but this wasn’t very useful because they came
out so much later than the OS itself. I don
After researching I found answers to my questions.
> The first thing I noticed is that there are no debug symbols in Apple’s
> frameworks. It that normal?
Apple’s frameworks do not have symbols.
> How do you debug something with no symbols?
Debugging a linked library without symbols is diffi
I am trying to debug the following error.
: CGContextClipToRects: invalid context 0x0. This is a serious error.
This application, or a library it uses, is using an invalid context and is
thereby contributing to an overall degradation of system stability and
reliability. This notice is a