Re: CAOpenGLLayer content size

2011-07-13 Thread David Duncan
On Jul 13, 2011, at 4:06 PM, Takashi Mochizuki wrote: > I have noticed -setNeedsDisplay seems to breaks contentsGravity like > kCAGravityResizeAspect. > BackBuffer rect seems to control contentsGravity behavior. > > - How can I make "kCAGravity compatible" CAOpenGLLayer? The CAOpenGLLayer shou

Re: CAOpenGLLayer content size

2011-07-13 Thread Takashi Mochizuki
I have noticed -setNeedsDisplay seems to breaks contentsGravity like kCAGravityResizeAspect. BackBuffer rect seems to control contentsGravity behavior. - How can I make "kCAGravity compatible" CAOpenGLLayer? To make contentsGravity property work property , I think CAOpenGLLayer should keep cont

Re: CAOpenGLLayer content size

2011-07-12 Thread David Duncan
On Jul 8, 2011, at 11:33 PM, Takashi Mochizuki wrote: > Default CAOpenGLLayer keeps initial buffer size when addSubLayer: is called. > And it does not update back buffer size even when layer is resized like: > > 1. addSubLayer to 200x200 > 2. resize layer to 400x400 > 3. layer only shows 200x200

CAOpenGLLayer content size

2011-07-11 Thread Takashi Mochizuki
How can I set static content size to CAOpenGLLayer? // Default CAOpenGLLayer keeps initial buffer size when addSubLayer: is called. And it does not update back buffer size even when layer is resized like: 1. addSubLayer to 200x200 2. resize layer to 400x400 3. layer only shows 200x200 area (kee