Re: CAOpenGLLayer content size

2011-07-13 Thread Takashi Mochizuki
ould keep content as fixed rect. But layer.contentsRect property seems to be not suitable. (contentsRect default is unit rect {0,0,1,1}, not in pixel) Takashi Mochizuki On 2011/07/13, at 0:34, David Duncan wrote: > On Jul 8, 2011, at 11:33 PM, Takashi Mochizuki wrote: > >> Defau

CAOpenGLLayer content size

2011-07-11 Thread Takashi Mochizuki
How can I set static content size to CAOpenGLLayer? // Default CAOpenGLLayer keeps initial buffer size when addSubLayer: is called. And it does not update back buffer size even when layer is resized like: 1. addSubLayer to 200x200 2. resize layer to 400x400 3. layer only shows 200x200 area (kee