ould
keep content as fixed rect.
But layer.contentsRect property seems to be not suitable.
(contentsRect default is unit rect {0,0,1,1}, not in pixel)
Takashi Mochizuki
On 2011/07/13, at 0:34, David Duncan wrote:
> On Jul 8, 2011, at 11:33 PM, Takashi Mochizuki wrote:
>
>> Defau
How can I set static content size to CAOpenGLLayer?
//
Default CAOpenGLLayer keeps initial buffer size when addSubLayer: is called.
And it does not update back buffer size even when layer is resized like:
1. addSubLayer to 200x200
2. resize layer to 400x400
3. layer only shows 200x200 area (kee