plete with cryptic options, behind the scenes voodoo, and long
method calls?
:)
-
Jonathan deWerd
http://dew0rd.com
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On Aug 10, 2008, at 5:39 PM, Uli Kusterer wrote:
On 10.08.2008, at 19:38, Bob Sabiston wrote:
I got my Cocoa bundle to compile on the Intel machine. It still
doesn't load within my app, though. Is there something special I
need to do to include it in my project? I just dragged it in on the
On Aug 9, 2008, at 5:22 PM, Bob Sabiston wrote:
Hi,
I have a Cocoa bundle that I compile with my Carbon program. I
used the Apple examples to do it, and I don't have a very thorough
understanding of Cocoa or bundles. However, on my G5 w/
Codewarrior compiling (still!), it actually wo
On Aug 9, 2008, at 4:48 PM, Cate Tony wrote:
This code is leaking:
- (void)saveItemExtensions:(id)sender
{
NSMutableString* itemExtensionsFilePath = [NSMutableString
stringWithString:@"~/Library/Preferences/MyApp/extensions.abc"];
NSDictionary* extensions = [NSDictionary dictionaryWithD
On Aug 7, 2008, at 5:31 PM, Lars Sonchocky-Helldorf wrote:
Am 07.08.2008 um 21:45 schrieb Matthias Luebken:
Hi
I'm new to Cocoa and Objective-C. Please point me to a different
group
/ forum if this mailing-list isn't appropriate.
I have a fairly basic language question: Is there a module
On Aug 7, 2008, at 1:45 PM, Matthias Luebken wrote:
Hi
I'm new to Cocoa and Objective-C. Please point me to a different group
/ forum if this mailing-list isn't appropriate.
I have a fairly basic language question: Is there a module concept in
Objective-C / Cocoa? I'm thinking in terms of OSGi
I would make plugins of a different type: standard cocoa bundles
(there are a handful of tutorials on google). This way, people could
install and uninstall using the finder (a little known but helpful
feature of the info box), you could use standard cocoa APIs, you
wouldn't have to deal wit
On Aug 6, 2008, at 10:49 AM, Andrew Merenbach wrote:
On Aug 6, 2008, at 9:30 AM, Roland King wrote:
for (id theKey in aDictionary) {
id anObject = [[aDictionary objectForKey:theKey] retain];
[aDictionary removeObjectForKey:theKey];
// Question: will this removal break or corrupt the loop of
The solution I would use would be to implement a category on super's
class, or rename the method (probably the best option from a design
standpoint). For instance, suppose we have (stretching the objc syntax
a bit)
@implementation FooClass
- (void)sayHi {
NSLog(@"Hi");
}
@end
@impl