On 3/18/22 1:03 PM, Gabriel Zachmann via Cocoa-dev wrote:
Make sure you have the 10.12 SDK installed in your Xcode. To find out
what
Actually, it seems I wouldn't need older SDK's any more, see, for instance:
https://developer.apple.com/forums/thread/82518
And some people even say
>>> Make sure you have the 10.12 SDK installed in your Xcode. To find out
>>> what
Actually, it seems I wouldn't need older SDK's any more, see, for instance:
https://developer.apple.com/forums/thread/82518
And some people even say it could be harmful to have multiple SDK's with Xcode
1
> On Mar 18, 2022, at 1:11 PM, Gabriel Zachmann wrote:
>
>>> I am trying to build my app for macOS 10.12 (Sierra).
>>>
>>> First of all, is it correct that I need to build it for "My Mac" , not do a
>>> niversal build (Any Mac)?
>> If you are only building to debug it then My Mac is fine
>> I am trying to build my app for macOS 10.12 (Sierra).
>>
>> First of all, is it correct that I need to build it for "My Mac" , not do a
>> niversal build (Any Mac)?
> If you are only building to debug it then My Mac is fine. But if you
> are building to send out to customers then you wan
> On Mar 18, 2022, at 8:47 AM, Gabriel Zachmann via Cocoa-dev
> wrote:
>
> I am trying to build my app for macOS 10.12 (Sierra).
>
> First of all, is it correct that I need to build it for "My Mac" , not do a
> niversal build (Any Mac)?
If you are only building to debug it then My Ma
I am trying to build my app for macOS 10.12 (Sierra).
First of all, is it correct that I need to build it for "My Mac" , not do a
niversal build (Any Mac)?
Second, I have been switching the scheme to build for "My Mac", but when I
archive it to notarize it and export it, I still get a universal
PS:
I have, of course, switched the Deployment Target to 10.12,
but I am working on macOS 12.1 and Xcode 13.3.
(Sorry for not mentioning earlier)
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