On May 4, 2020, at 15:33:28, Gabriel Zachmann via Cocoa-dev
wrote:
>
>> run in a normal app that can deactivate, hide, minimize, etc, you're
>> throwing it all kinds of things it isn't designed to handle.
>>
>> If you really want to run your screensaver animation in a non-screensaver
>> app,
> The screensaver animation in macOS is reliant on the engine that drives it.
> Recently that changed from an older engine to what we can only guess is a
> newer one, but some of them still run in what is known as a newly named
> legacyScreenSaver, yet ScreenSaverEngine still fits in there someh
ARC uses the analyzers rules. I was told that if you trust the analyzer (and
follow it's rules), ARC will be fine.
I have a few pieces of code that the analyzer was unhappy with, bugs had been
submitted, but they were primarily with C++ code wrapping CF objects.
--
Glenn L. Austin, Computer Wi
On May 4, 2020, at 03:28:23, Gabriel Zachmann wrote:
>
> You mean, it could happen that Apple decides to make ScreenSaverView a
> subclass of some class other than NSView ?
> (currently, it is a subclass of NSView)
No, I mean just what I said. It's not guaranteed or even suggested that
Screen
Setting automatic code signing to Off and "Code Sign style" = Manual just means
you have control over the certificate, developer team, etc. not that Xcode
won't sign your product. There used to be a "Don't Code Sign" option which did
as advertised but it hasn't been an option in a Xcode release
Hi,
I’d try this:
Make a method called setupTimer with the code below.
Then in applicationDidFinishLaunching call performSelector: setupTimer with a
delay of (say 5 seconds).
Just to see if it changes anything….
Cheers
Dave
> On 29 Apr 2020, at 23:35, Carl Hoefs via Cocoa-dev
> wrote:
>
>
>> On May 2, 2020, at 09:15, Gabriel Zachmann via Cocoa-dev
>> wrote:
>>
>> ?I've got an app that makes heavy use of ScreenSaverView (i.e., creates an
>> instance of a subclass).
>
> ScreenSaverView is for screensavers, not apps. It?s behavior in an app is not
> guaranteed to work.
>
Y