> On Nov 17, 2017, at 14:03 , Vince DeMarco wrote:
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>
>
>> On Nov 17, 2017, at 1:45 PM, Rick Mann wrote:
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>>
>>
>>> On Nov 17, 2017, at 13:36 , Vince DeMarco wrote:
>>>
>>>
>>>
On Nov 17, 2017, at 1:28 PM, Rick Mann wrote:
Nope, I'm definitely looking at pixel data
> On Nov 17, 2017, at 1:45 PM, Rick Mann wrote:
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>
>
>> On Nov 17, 2017, at 13:36 , Vince DeMarco wrote:
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>>
>>
>>> On Nov 17, 2017, at 1:28 PM, Rick Mann wrote:
>>>
>>> Nope, I'm definitely looking at pixel data. But I'll try the generic color
>>> space. I don't know how it chooses
> On Nov 16, 2017, at 9:27 PM, Alex Zavatone wrote:
>
> Profile Name: sRGB IEC61966-2.1?
Are you using
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
Or as you said, not setting one at all?
You can check on a CGImageRef with
CGColorSpaceRef colorSpace = CGImag
> On Nov 17, 2017, at 3:45 PM, Rick Mann wrote:
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>
>
>> On Nov 17, 2017, at 13:36 , Vince DeMarco wrote:
>>
>>
>>
>>> On Nov 17, 2017, at 1:28 PM, Rick Mann wrote:
>>>
>>> Nope, I'm definitely looking at pixel data. But I'll try the generic color
>>> space. I don't know how it chooses
> On Nov 17, 2017, at 13:36 , Vince DeMarco wrote:
>
>
>
>> On Nov 17, 2017, at 1:28 PM, Rick Mann wrote:
>>
>> Nope, I'm definitely looking at pixel data. But I'll try the generic color
>> space. I don't know how it chooses device color space when it's created
>> absent any particular di
> On Nov 17, 2017, at 1:28 PM, Rick Mann wrote:
>
> Nope, I'm definitely looking at pixel data. But I'll try the generic color
> space. I don't know how it chooses device color space when it's created
> absent any particular display-associated context.
Don't use the generic color space use s
> On Nov 17, 2017, at 3:28 PM, Rick Mann wrote:
>
> Nope, I'm definitely looking at pixel data. But I'll try the generic color
> space. I don't know how it chooses device color space when it's created
> absent any particular display-associated context.
>
Rick, this reminds me of what I ran i
Nope, I'm definitely looking at pixel data. But I'll try the generic color
space. I don't know how it chooses device color space when it's created absent
any particular display-associated context.
> On Nov 17, 2017, at 06:54 , Steve Christensen wrote:
>
> It sounds like you're looking at imag
It sounds like you're looking at image file data rather than buffers of pixel
data. If so then I wouldn't make the assumption that the encoded bytes in two
PNG files will be identical for identical images. Depending on how flexible the
file format is, then particular parts of the encoded image c