On Dec 13, 2016, at 3:20 PM, Jean-Daniel wrote:
>
>> Le 13 déc. 2016 à 21:59, Alex Zavatone a écrit :
>>
>> I've got a lovely (cough) non ARC iOS project that consists of 1 project
>> file that the target app is made from that links to 5 other projects that
>> are compiled to static libs thr
> Le 13 déc. 2016 à 21:59, Alex Zavatone a écrit :
>
> I've got a lovely (cough) non ARC iOS project that consists of 1 project file
> that the target app is made from that links to 5 other projects that are
> compiled to static libs through the odd method of specifying their path in
> Other
I've got a lovely (cough) non ARC iOS project that consists of 1 project file
that the target app is made from that links to 5 other projects that are
compiled to static libs through the odd method of specifying their path in
Other Linker Flags.
This is built (cough) through the legacy build pa
> On Dec 13, 2016, at 8:20 AM, Andreas Falkenhahn
> wrote:
>
> What is the recommended way of accessing pointer structure members inside
> a block function?
>
> Consider the following code:
>
>obj->width = 320;
>obj->height = 240;
>
>dispatch_async(dispatch_get_main_queue(), ^{
>
What is the recommended way of accessing pointer structure members inside
a block function?
Consider the following code:
obj->width = 320;
obj->height = 240;
dispatch_async(dispatch_get_main_queue(), ^{
printf("WIDTH: %d HEIGHT: %d\n", obj->width, obj->height);
});