http://mjtsai.com/blog/2016/04/30/app-store-educational-discount/
On Sat, Jun 11, 2016 at 1:25 PM, Charles Jenkins wrote:
> This is off topic, but I don’t know where else to ask this question of iOS
> Developers.
>
> There was a recent news story about a developer being charged back because
> Ap
> On Jun 11, 2016, at 7:13 AM, Stefano Pigozzi
> wrote:
>
> If using double buffering, do you have any idea if I can just lockFocus
> before calling `CGLFlushDrawable` and unlockFocus after it? Or do I have to
> wrap all the OpenGL calls drawing to the back buffer in lockFocus?
[NSView lockF
From CIImage.h:
- (instancetype)initWithCGLayer:(CGLayerRef)layer
NS_DEPRECATED_MAC(10_4,10_11,"Use initWithCGImage: instead.");
- (instancetype)initWithCGLayer:(CGLayerRef)layer
options:(nullable CI_DICTIONARY(NSString*,id) *)options
NS_DEPRECATED_MAC(10_4,10_11,"U
This is off topic, but I don’t know where else to ask this question of iOS
Developers.
There was a recent news story about a developer being charged back because
Apple refunded a large number of sales dating back several years. Three
years, I think. I was hoping to hear a followup that the story w