> On Jan 18, 2016, at 5:44 AM, Dave wrote:
>
> I have need to keep an Array of CFRefType’s stored in an Object.
Um, why can’t you just put them in a CFArray or NSArray?
—Jens
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Given a set of rows in an NSOutlineView, I want to add some “handles” that show
up when you hover over a row. These handles would half cover the bottom of the
view that is being hovered, and half cover the top of the row below it.
Does anyone have any tips or anything to point me to how that mig
As long as you release them properly, you can just use NSAray/NSMutableArray:
[array addObject: CFBridgingRelease(cfObject)];
After the CFBridgingRelease, the CF-retain count is decremented, and NSArray
becomes responsible for its lifetime. (this also means that there is no need to
rele
Can you create a simple case simulation where you try out both with a
placeholder CFFRefType and see which works and which fails?
On Jan 18, 2016, at 8:44 AM, Dave wrote:
> Hi,
>
> I have need to keep an Array of CFRefType’s stored in an Object. What is the
> best way to do this? I can’t use
Hi,
I have need to keep an Array of CFRefType’s stored in an Object. What is the
best way to do this? I can’t use malloc to create a C Array buffer to store
them because I don’t know how many there will be to until after I have received
them and there are likely to be a lot of them so don’t wan
Hi,
I'm using setWantsBestResolutionOpenGLSurface to enjoy the high DPI on
retina. Everything works now except that if I have multiple windows
overlaying each other (these are AU plugins), the drawing in the partially
plugins randomly draws over the foreground windows causing a severe
flickering.