I have a UIScrollView that shows an image we generate. On top of that I create
a few marker UIViews. I'd like to allow pinch-zooming of the image view, and
have the markers' positions scale accordingly, but not have the markers
themselves change size.
What's the right way to do this? Set their
So, if in the header for NSOutlineView, there is a struct called __OvFlags that
contains an unsigned int called animateExpandAndCollapse, is there any method
to set up an NSUserDefaults for an application that already exists so that this
property can be set to 0, or am I SOL?
On Jul 8, 2013, a
On 8 Jul 2013, at 18:14, Andy Lee wrote:
> On Jul 8, 2013, at 1:08 PM, Boyd Collier wrote:
>> Your suggestion sounded worth learning about, but it appears that there's no
>> such creature as NSPointerValue.
>
> I'm guessing Jens meant +[NSValue valueWithPointer:].
>
>> Did you perhaps mea
This is on OS X 10.8.4.
I'm trying to animate something and draw as smoothly as possible.
While trying to utilize a display link callback I noticed a memory leak in my
application.
After some experimentation I found out that this is not directly linked to the
callback but instead also happens w
On Jul 8, 2013, at 11:08 AM, Boyd Collier wrote:
> Your suggestion sounded worth learning about, but it appears that there's no
> such creature as NSPointerValue. Did you perhaps mean NSPointerArray?
I suspect it was instead NSValue and pointerValue/setPointerValue to which he
was referring.
On Jul 8, 2013, at 12:30 PM, Vincent Habchi wrote:
> On 8 juil. 2013, at 18:04, Jens Alfke wrote:
>> On Jul 7, 2013, at 1:37 PM, Frederick Bartram wrote:
>>
>>> Have you tried using NSData to store C-arrays?
>
> No, since my initial problem was to be able to extend the buffer as the
> number
On Jul 8, 2013, at 1:08 PM, Boyd Collier wrote:
> Your suggestion sounded worth learning about, but it appears that there's no
> such creature as NSPointerValue.
I'm guessing Jens meant +[NSValue valueWithPointer:].
> Did you perhaps mean NSPointerArray?
I'm guessing not, since NSPointerArr
Your suggestion sounded worth learning about, but it appears that there's no
such creature as NSPointerValue. Did you perhaps mean NSPointerArray?
On Jul 8, 2013, at 9:04 AM, Jens Alfke wrote:
>
> On Jul 7, 2013, at 1:37 PM, Frederick Bartram wrote:
>
>> Have you tried using NSData to s
On Mon, Jul 8, 2013, at 09:37 AM, Vincent Habchi wrote:
> Hi again,
>
> when I compile my storyboard, I get a bunch of these warnings, one for
> each subview. For example:
Xcode 5, which generates these warnings, is under NDA.
--Kyle Sluder
___
Cocoa-
Hi again,
when I compile my storyboard, I get a bunch of these warnings, one for each
subview. For example:
Explo3D/Explo3D/Base.lproj/Main_iPhone.storyboard Frame for "Label - Label"
will be different at run time.
Explo3D/Explo3D/Base.lproj/Main_iPhone.storyboard Horizontal position will be
1
On 8 juil. 2013, at 18:04, Jens Alfke wrote:
> On Jul 7, 2013, at 1:37 PM, Frederick Bartram wrote:
>
>> Have you tried using NSData to store C-arrays?
No, since my initial problem was to be able to extend the buffer as the number
of primitive read grew. NSData would not do that. Alternatively
On Jul 7, 2013, at 1:37 PM, Frederick Bartram wrote:
> Have you tried using NSData to store C-arrays?
Or alternatively use NSPointerValue to wrap a pointer to a malloc’ed C array as
an object.
—Jens
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I've noticed that since Mountain Lion, when clicking on a disclosure triangle
in an NSOutlineView, there is an animation of the content rolling out or
rolling back up.
Is there a way to disable this and have the content display or hide instantly
as it was before, where the content display or hi
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