Re: [Coapp-developers] Building CoApp code!

2010-06-08 Thread Rivera, Rafael
Ahh my ears are burning. /splashes gasoline CoApp can definitely be used to deploy (both user-mode and kernel-mode) device drivers. There's a blueprint for this package type on the wiki, but hasn't been fleshed out yet (http://coapp.org/Blueprints/Package_Blueprint/Role%3a_Device_Drive

Re: [Coapp-developers] Building CoApp code!

2010-06-08 Thread Garrett Serack
The DDK is for the CoApp core engine. Rather than take a dependency on MSVCR100.DLL (or any other Visual Studio DLL), we link against the standard C functions in MSVCRT (which ships with every version of Windows). It means that we’re restricting ourselves to C rather than C++, but it also free

Re: [Coapp-developers] Building CoApp code!

2010-06-08 Thread ニール・ゴンパ
Why do we need the DDKs? Isn't CoApp for applications and libraries, not device drivers? On Tue, Jun 8, 2010 at 7:56 AM, Garrett Serack wrote: > The .NET 4 SDK is installed along with Visual Studio…. So yeah, but there > isn’t a separate Windows SDK. > > > > G > > > > *From:* Adam Baxter [mailto

Re: [Coapp-developers] Building CoApp code!

2010-06-08 Thread Garrett Serack
The .NET 4 SDK is installed along with Visual Studio So yeah, but there isn't a separate Windows SDK. G From: Adam Baxter [mailto:volta...@voltagex.org] Sent: Tuesday, June 08, 2010 2:55 AM To: Garrett Serack Cc: coapp-developers@lists.launchpad.net Subject: Re: [Coapp-developers] Building C

Re: [Coapp-developers] Building CoApp code!

2010-06-08 Thread Adam Baxter
The Windows SDK link you provided is the Win 7/.NET 3.5 version. Will we also need the .NET 4 version? On Tue, Jun 8, 2010 at 1:48 PM, Garrett Serack wrote: > 1. Install (to the default path!): > > - Visual Studio 2010 > > - Windows DDK (http://bit.ly/95Bl28) > > -