Re: SuperDevMode and SourceMaps for ClojureScript debugging

2012-03-24 Thread Brandon Bloom
> > Any suggestions on how to get started on tackling that? > Let's join discussions on this... over here: https://groups.google.com/d/topic/clojure/BUW6-1DqSsI/discussion -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send

Re: SuperDevMode and SourceMaps for ClojureScript debugging

2012-03-22 Thread David Nolen
A pretty good overview here: http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/ We need to modify the compiler so it produces an optional source map during the emit phase. David On Tue, Mar 20, 2012 at 9:02 PM, Brian Rowe wrote: > Any suggestions on how to get started on tacklin

Re: SuperDevMode and SourceMaps for ClojureScript debugging

2012-03-22 Thread Brian Rowe
Any suggestions on how to get started on tackling that? On Tuesday, March 20, 2012 5:05:40 PM UTC-4, David Nolen wrote: > > On Tue, Mar 20, 2012 at 2:45 PM, Alexander Zolotko wrote: > >> Ray Cromwell , >> a Google employee, has recently ann

Re: SuperDevMode and SourceMaps for ClojureScript debugging

2012-03-20 Thread David Nolen
On Tue, Mar 20, 2012 at 2:45 PM, Alexander Zolotko wrote: > Ray Cromwell , a > Google employee, has recently announced new feature in Chrome Dev Tools: > SuperDevMode > and > SourceMaps

SuperDevMode and SourceMaps for ClojureScript debugging

2012-03-20 Thread Alexander Zolotko
Ray Cromwell , a Google employee, has recently announced new feature in Chrome Dev Tools: SuperDevMode and SourceMaps. It helps to map source code written in programmi