Looks like MOSE uses Android's ART (from
https://software.intel.com/en-us/node/633226):
Multi-OS Engine Runtime is based on the modern Android ART*, which is the
> runtime component of Android that runs Java apps.
> ART has a list of features that provide optimal performance for apps on
> iOS devi
Whatever happened to Defrac, anyway?
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Following up, it seems like it may be possible to use Clojure with MOSE,
but it doesn’t look like a well worn path. Also, I suspect if you went down
this route you may end up writing mostly Java in a funny domain specific
language with lots of parentheses. All that being said, I’d be happy to be
pr
I had a look at this a few weeks ago, and it seemed like it would only work
with Java code, not JVM bytecode?
Internal Overview:
Multi-OS Engine facilitates Java* support on iOS* through
- Auto Java binding generation from ObjectiveC and C header files from
existing libraries or 3rd party
For those interested in mobile clojure, I just discovered this. Haven't
tried it but it sounds good:
https://software.intel.com/en-us/multi-os-engine?utm_source=Develop+Blog+http://www.develop-online.net/&utm_medium=Text+Link&utm_campaign=Android_EMEA_Q2-16_Developer-Blog_Blog-Page?29062016
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