Hrmm, I'll give that a try and see what I come up with. Thanks for the pointer
about others, that makes sense. > wrote:
> I would expect others to be either nil or a non-empty seq (never empty) but
> empty? will return true on a nil, so that still works. I would have swapped
> the cases and use
I would expect others to be either nil or a non-empty seq (never empty) but
empty? will return true on a nil, so that still works. I would have swapped
the cases and used seq as the test.
However, without really reading this too closely, I'd guess the real
problem is that you want to (apply mer
Greetings !
I'm attempting to implement Othello in Clojure and I've run into a problem
when actually running my game loop. On the first run through, everything
works as expected, the black player can make their move, the board is
updated and everything is awesome. However when the program loop