Great to read the snake code for inspiration. I see you use cond with contains?
to branch on a map key.
I was thinking about how to manage game state which has physics, one thing
which occurred to me would be have a headless browser running phaser.js, the
clients do the same and are periodicall
I'm currently working on a multi player game, when I have time. The backend
in Clojure, the frontend in Javascript (as in a HTML browser based UI). So
far it has been a really fun project and a great learning experience.
All communication is over web sockets (using http-kit). I send events
(whi