On 03/07/2017 04:35 PM, Gregory Farnum wrote:
Creating a snapshot generally involves a round-trip to the monitor,
which requires a new OSDMap epoch (although it can coalesce) — ie, the
monitor paxos commit and processing the new map on all the OSDs/PGs.
Destroying a snapshot involves adding the s
On Tue, Mar 7, 2017 at 12:43 PM, Kent Borg wrote:
> On 01/04/2017 03:41 PM, Brian Andrus wrote:
>>
>> Think "many objects, few pools". The number of pools do not scale well
>> because of PG limitations. Keep a small number of pools with the proper
>> number of PGs.
>
>
> I finally got it through m
On 01/04/2017 03:41 PM, Brian Andrus wrote:
Think "many objects, few pools". The number of pools do not scale well
because of PG limitations. Keep a small number of pools with the
proper number of PGs.
I finally got it through my head, seems the larger answer is: Not only
it is okay to have a