Hi,
Two quickies:
1) How does Ceph handle unique object IDs without any
central information about the object names?
2) How CRUSH is used in case of splitting an object in
stripes?
Thanks!
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I'd be interested in CRUSH algorithm simplified in series of
pictures. How does a storage node write and client read, and
how do they calculate what they're after? What gets where/Where is it
found/Why?
I suggest over-simplified storage system of e.g. 1 monitor, 4 storage
nodes, 2 OSDs/node,
3 PG