On Fri, 6 Feb 2009, Vincent R. wrote:
I don't understand, once again I am NOT SAYING TO COPY PASTE from MS
include
but how do you think mingw folks find the values, I don't think they
reverse-engineer
they just look at MS include and declare in their includes.
No, they don't. All the informa
On Fri, Feb 6, 2009 at 21:32, Vincent R. wrote:
> I don't understand, once again I am NOT SAYING TO COPY PASTE from MS
> include
> but how do you think mingw folks find the values, I don't think they
> reverse-engineer
> they just look at MS include and declare in their includes.
Actually, you're
Vincent R. wrote:
> On Fri, 06 Feb 2009 21:20:59 +0100, Ryan Raasch
> wrote:
>> Vincent R. wrote:
>>> On Fri, 06 Feb 2009 20:26:54 +0100, Ryan Raasch
>>> wrote:
Yes. that is one way. The "only" drawback would be swimming through all
>
of the ifdef's for WIN and WINCE_VER (can't remembe
On Fri, 06 Feb 2009 21:20:59 +0100, Ryan Raasch
wrote:
> Vincent R. wrote:
>> On Fri, 06 Feb 2009 20:26:54 +0100, Ryan Raasch
>> wrote:
>>> Yes. that is one way. The "only" drawback would be swimming through all
>>> of the ifdef's for WIN and WINCE_VER (can't remember offhand what they
>>> were
Vincent R. wrote:
> On Fri, 06 Feb 2009 20:26:54 +0100, Ryan Raasch
> wrote:
>> Yes. that is one way. The "only" drawback would be swimming through all
>> of the ifdef's for WIN and WINCE_VER (can't remember offhand what they
>> were).
>>
>> I will continue adding interfaces for the directx plat
On Fri, 06 Feb 2009 20:26:54 +0100, Ryan Raasch
wrote:
> Yes. that is one way. The "only" drawback would be swimming through all
> of the ifdef's for WIN and WINCE_VER (can't remember offhand what they
> were).
>
> I will continue adding interfaces for the directx platform.
>
> However, are th
Yes. that is one way. The "only" drawback would be swimming through all
of the ifdef's for WIN and WINCE_VER (can't remember offhand what they
were).
I will continue adding interfaces for the directx platform.
However, are there any suggestions on how to get the define values for
enum's etc. .
On Friday 06 February 2009 12:21:19, Ryan Raasch wrote:
> Hello,
> This patch copies the Makefile.in, ddraw.def, directx media objects
> header file and adds ddraw.h to the libce.
>
> This is the first of series of patches.
> - To build the import library of strmiids.lib, and ddraw.lib
>