Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Vincent Torri
you can find the code here modified source code: http://www.maths.univ-evry.fr/pages_perso/vtorri/files/sphinxbase-0.4.tar.bz2 what i compiled: http://www.maths.univ-evry.fr/pages_perso/vtorri/files/sphinx.tar.bz2 Note: you need iconv for win ce, especially the dll. Indeed, without it, you ca

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Eric Perera
I'm still looking for your reply, pls reply me asap. On Mon, Jul 14, 2008 at 2:13 AM, Eric Perera <[EMAIL PROTECTED]> wrote: > pls send me changes made to source and command executed. > > On Mon, Jul 14, 2008 at 1:47 AM, Eric Perera <[EMAIL PROTECTED]> wrote: > >>k, Did you get the E

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Vincent Torri
On Mon, 14 Jul 2008, Vincent Torri wrote: > > > On Mon, 14 Jul 2008, Eric Perera wrote: > >> As I said early, There is no any executable file which can run on >> Windows CE. Though I followed steps as you mentioned early, It didn't >> produce any exe file. >> >> did you ever try to

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Vincent Torri
On Mon, 14 Jul 2008, Eric Perera wrote: > As I said early, There is no any executable file which can run on > Windows CE. Though I followed steps as you mentioned early, It didn't > produce any exe file. > > did you ever try to compile these two packages with CeGCC?. I'm not > sure

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Eric Perera
Still I'm in trouble. please comment on this issue asap. didn't get any answer to my previous question yet. On Mon, Jul 14, 2008 at 12:35 AM, Eric Perera <[EMAIL PROTECTED]> wrote: >As I said early, There is no any executable file which can run on > Windows CE. Though I followed steps

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Eric Perera
As I said early, There is no any executable file which can run on Windows CE. Though I followed steps as you mentioned early, It didn't produce any exe file. did you ever try to compile these two packages with CeGCC?. I'm not sure whether It's a problem with packages. On Mon, Jul

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Vincent Torri
On Mon, 14 Jul 2008, Eric Perera wrote: > yes, I did so, some files have been copied in the path you passed to configure (./configure --prefix=a_path). So the dll and exe are in 'a_path/bin' Vincent Torri - Sponsored by

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Eric Perera
yes, I did On Mon, Jul 14, 2008 at 12:22 AM, Vincent Torri <[EMAIL PROTECTED]> wrote: > > > On Mon, 14 Jul 2008, Eric Perera wrote: > > after cross compiling sphinxBase and pocketSphinx , still I didn't >> > get any file which can be run on Windows CE. I believe that cross compiler > shou

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Vincent Torri
On Mon, 14 Jul 2008, Eric Perera wrote: > after cross compiling sphinxBase and pocketSphinx , still I didn't get any file which can be run on Windows CE. I believe that cross compiler should produce EXEs and DLLs for that packages . But it didn't output such a file. so I don't know wher

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-14 Thread Eric Perera
after cross compiling sphinxBase and pocketSphinx , still I didn't get any file which can be run on Windows CE. I believe that cross compiler should produce EXEs and DLLs for that packages . But it didn't output such a file. so I don't know where problem has been occurred whether it's wit

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-13 Thread Ivan Vucica
There's a WM emulator in Visual Studio 2005 Pro. I don't know about other editions. Also something like that should be available in free (as in free beer) Microsoft Embedded Visual Tools 4.0 (that's C++ and VB). You're prolly trying to get away from MS, so I'm sorry I can't give any other suggest

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-13 Thread Eric Perera
Is there any simulator to test build packages with CeGCC (*** arm-wince-mingw32ce-gcc*)? 2008/7/11 Ivan Vucica <[EMAIL PROTECTED]>: > AFAIK WinCE (at least the PocketPC/WM version) has no command prompt, > and thus no batch files. There is a cmd.exe available from MS that > would run batch files.

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Ivan Vucica
AFAIK WinCE (at least the PocketPC/WM version) has no command prompt, and thus no batch files. There is a cmd.exe available from MS that would run batch files. Of course, it can't run shell scripts - no sh/bash. On 11/07/2008, Eric Perera <[EMAIL PROTECTED]> wrote: >now bin folder contains 2 s

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Eric Perera
now bin folder contains 2 shell script files and a few executable files. just copying bin folder to \windows path , am I able to run the application? what I am doing in UNIX system to run that application is to execute that two shell scripts in command line. so how can I run those two scripts

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Vincent Torri
On Fri, 11 Jul 2008, Eric Perera wrote: > k, after compiling packages with(arm-cegcc-gcc), build files are in > two different directories (sphinxBase and pocketsphinx). Then I need to test > it on simulator called windows mobile SDK 5. > > after making sphinxBase, build files are in three

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Eric Perera
k, after compiling packages with(arm-cegcc-gcc), build files are in two different directories (sphinxBase and pocketsphinx). Then I need to test it on simulator called windows mobile SDK 5. after making sphinxBase, build files are in three different folders called (sphinxbase/Bin ,lib and

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Vincent Torri
On Fri, 11 Jul 2008, Eric Perera wrote: > hi.. > I think I have compiled packages with wrong compiler. so now I trying > to compile it with * arm-wince-mingw32ce. *but not sure which one should I > used for this(Eg: arm-mingw32ce-cpp,arm-mingw32ce-gcc or else one ). > > can someone help me t

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Danny Backx
On Fri, 2008-07-11 at 12:38 +0530, Eric Perera wrote: > hi.. > I think I have compiled packages with wrong compiler. so now I > trying to compile it with arm-wince-mingw32ce. but not sure which one > should I used for this(Eg: arm-mingw32ce-cpp,arm-mingw32ce-gcc or else > one ). > > can som

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Eric Perera
hi.. I think I have compiled packages with wrong compiler. so now I trying to compile it with * arm-wince-mingw32ce. *but not sure which one should I used for this(Eg: arm-mingw32ce-cpp,arm-mingw32ce-gcc or else one ). can someone help me to select compiler.. On Fri, Jul 11, 2008 at 10:18 A

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Danny Backx
On Thu, 2008-07-10 at 21:48 -0700, Eric Perera wrote: > hiii > still I am in mess. Though I cross complied pocketSphinix and > sphinxBase with CeGCC, was not able to run on Windows CE. > > pocketpshinx is a embedded speech recognition engine and you can get > to know more abut it with its d

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-10 Thread Eric Perera
hiii still I am in mess. Though I cross complied pocketSphinix and sphinxBase with CeGCC, was not able to run on Windows CE. pocketpshinx is a embedded speech recognition engine and you can get to know more abut it with its documentation ( http://www.speech.cs.cmu.edu/pocketsphinx/). I'm n

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-10 Thread Eric Perera
thank you very much for your reply. I was able to build sphinxBase with your guide lines. On Thu, Jul 10, 2008 at 1:02 PM, Vincent Torri <[EMAIL PROTECTED]> wrote: > > > On Thu, 10 Jul 2008, Eric Perera wrote: > > Thanks a lot for your quick reply. >> >> I tried it again with following

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-10 Thread Sébastien Lorquet
Hi, I think your problem is defining CC just after configure. If I were you, I would use: (define PATH to include your compiler's location) ./configure --enable-fixed --without-lapack --target=arm-wince-pe --build=i686-linux --prefix=/home/eric/WinCE/sphinxBase You'll see what compiler is neede

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-10 Thread Vincent Torri
On Thu, 10 Jul 2008, Eric Perera wrote: > Thanks a lot for your quick reply. > > I tried it again with following command, unfortunately it gives another > error. > > ./configure CC= /opt/cegcc/bin/arm-cegcc-gcc --enable-fixed > --without-lapack --target=arm-wince-pe --build=i686-linux > --prefix

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-10 Thread Eric Perera
Thanks a lot for your quick reply. I tried it again with following command, unfortunately it gives another error. ./configure CC= /opt/cegcc/bin/arm-cegcc-gcc --enable-fixed --without-lapack --target=arm-wince-pe --build=i686-linux --prefix=/home/eric/WinCE/sphinxBase configure: WARNING: you sh

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-09 Thread Vincent Torri
On Thu, 10 Jul 2008, Eric Perera wrote: I want to run configure script With CeGCC and tried it with command below, ./configure CC= /opt/cegcc/bin/arm-cegcc-gcc --enable-fixed --without-lapack --host=arm-wince-pe --build=i686-linux --prefix=/home/eric/WinCE/sphinxBase use --target instead of

[Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-09 Thread Eric Perera
I want to run configure script With CeGCC and tried it with command below, ./configure CC= /opt/cegcc/bin/arm-cegcc-gcc --enable-fixed --without-lapack --host=arm-wince-pe --build=i686-linux --prefix=/home/eric/WinCE/sphinxBase./configure CC= /opt/cegcc/bin/arm-cegcc-c++ --enable-fixed --without-