Ro wrote:
> O.K. So I must remove the "C:\msys\1.0\mingw\opt\mingw32ce\arm-wince-
> mingw32ce\include" as aditional include directory, isn't it?
>
If I understood it right, you added it to Visual Studio. In that case,
yes, that is a gross hack. If ffmpeg is buildable with mingw32ce,
the depen
El 25/12/2007, a las 12:30, Pedro Alves escribió:
> Roberto Garrido wrote:
>> The thing is that I have as aditional include directory "C:\msys
>> \1.0\mingw\opt\mingw32ce\arm-wince-mingw32ce\include", and it has a
>> stdlib.h.
>
> Eh, don't do that. That's a recipe for disaster.
But, I d
Roberto Garrido wrote:
> The thing is that I have as aditional include directory
> "C:\msys\1.0\mingw\opt\mingw32ce\arm-wince-mingw32ce\include", and it
> has a stdlib.h.
Eh, don't do that. That's a recipe for disaster.
> But also has a stdlib.h the directory "c:\archivos de programa\windo
Hi again!
As I told in an erlier mail, I could finally build ffmpeg with the CeGCC
compiler succesfuly.
Now I'm trying to build a ffmpeg sample program on Visual Studio 8.
I've the Windows Mobile 5.0 SDK installed.
I create an empty C++ proyect for Smart Device (as always I've done), but
when I t