[Cegcc-devel] Different logic for mingw and cegcc script

2008-07-11 Thread forumer
Hi, I wanted to know if there was any reason for build-cegcc.sh script to be launched from src/ while for build-mingw32ce.sh you need to create first a folder ? It would be easier to keep same logic ... For cegcc: sh build-cegcc.sh For mingw32: mkdir build-mingw32ce cd build-mingw32ce sh ../bui

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Ivan Vucica
AFAIK WinCE (at least the PocketPC/WM version) has no command prompt, and thus no batch files. There is a cmd.exe available from MS that would run batch files. Of course, it can't run shell scripts - no sh/bash. On 11/07/2008, Eric Perera <[EMAIL PROTECTED]> wrote: >now bin folder contains 2 s

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Eric Perera
now bin folder contains 2 shell script files and a few executable files. just copying bin folder to \windows path , am I able to run the application? what I am doing in UNIX system to run that application is to execute that two shell scripts in command line. so how can I run those two scripts

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Vincent Torri
On Fri, 11 Jul 2008, Eric Perera wrote: > k, after compiling packages with(arm-cegcc-gcc), build files are in > two different directories (sphinxBase and pocketsphinx). Then I need to test > it on simulator called windows mobile SDK 5. > > after making sphinxBase, build files are in three

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Eric Perera
k, after compiling packages with(arm-cegcc-gcc), build files are in two different directories (sphinxBase and pocketsphinx). Then I need to test it on simulator called windows mobile SDK 5. after making sphinxBase, build files are in three different folders called (sphinxbase/Bin ,lib and

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Vincent Torri
On Fri, 11 Jul 2008, Eric Perera wrote: > hi.. > I think I have compiled packages with wrong compiler. so now I trying > to compile it with * arm-wince-mingw32ce. *but not sure which one should I > used for this(Eg: arm-mingw32ce-cpp,arm-mingw32ce-gcc or else one ). > > can someone help me t

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Danny Backx
On Fri, 2008-07-11 at 12:38 +0530, Eric Perera wrote: > hi.. > I think I have compiled packages with wrong compiler. so now I > trying to compile it with arm-wince-mingw32ce. but not sure which one > should I used for this(Eg: arm-mingw32ce-cpp,arm-mingw32ce-gcc or else > one ). > > can som

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Eric Perera
hi.. I think I have compiled packages with wrong compiler. so now I trying to compile it with * arm-wince-mingw32ce. *but not sure which one should I used for this(Eg: arm-mingw32ce-cpp,arm-mingw32ce-gcc or else one ). can someone help me to select compiler.. On Fri, Jul 11, 2008 at 10:18 A

Re: [Cegcc-devel] Cross compiling pocketSphinx into Windows CE

2008-07-11 Thread Danny Backx
On Thu, 2008-07-10 at 21:48 -0700, Eric Perera wrote: > hiii > still I am in mess. Though I cross complied pocketSphinix and > sphinxBase with CeGCC, was not able to run on Windows CE. > > pocketpshinx is a embedded speech recognition engine and you can get > to know more abut it with its d