Yes, I realized that the current svn version of ffmpeg doesn't compile
well... So some guy in other mailling list recommended me to use an earlier
version, specificaly one of february. Now I can say that the revision number
7500 of ffmpeg compiles O.K.
By the way, have you port other libs like lib
There's various bits and pieces that need to be changed in ffmpeg to
make it build with cegcc. I have it working, but my mods are not
ready for general distribution yet. For one thing, I've commented out
a few assembler instructions, and while those seem to have no adverse
effects on the me
Hi again!
As I told in an erlier mail, I could finally build ffmpeg with the CeGCC
compiler succesfuly.
Now I'm trying to build a ffmpeg sample program on Visual Studio 8.
I've the Windows Mobile 5.0 SDK installed.
I create an empty C++ proyect for Smart Device (as always I've done), but
when I t
Danny Backx wrote:
> Lev, have you tried building with flex on your FreeBSD system too ?
Ok, flex + bison + gmake on FreeBSD produce SAME error as `clear
cygwin', so I sure, it is problem of source tree :(
arm-unknown-mingw32ce-gcc -c -D__CRTDLL__ -U__MSVCRT__ -g -O2 -I
/usr/home/lev/cegcc/s
Danny Backx wrote:
> What you write is true, but I don't think we use gmake specific
> functionality.
>
No, gcc *requires* gmake.
http://gcc.gnu.org/install/prerequisites.html
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On Mon, 2007-12-24 at 10:21 +0100, Jacek M. Holeczek wrote:
> I don't have much practice in *BSD systems. However, I have learned that
> the default "make" in these systems in NOT GNUmake. Hence, if a utility
> uses any GNUmake functionality in the Makefile, *BSD will fail to make it,
> unless one
Hi,
I don't have much practice in *BSD systems. However, I have learned that
the default "make" in these systems in NOT GNUmake. Hence, if a utility
uses any GNUmake functionality in the Makefile, *BSD will fail to make it,
unless one explicitly uses/calls the "gmake" (this is a separate
additional