Thanks, Edward.
Yes, doing more manipulations with space-filling/surfaces is something
I've been thinking about adding. There is less that can automated when
things become more irregular and the meshes become more complex,
however. These tools can be used to do some mixing of surface and
ball
That is beautiful!
The pins-and-holes approach might be useful also for space-filling models
of multi-subunit complexes- both for holding the subunits together, and in
cases where one subunit partially encircles another, the subunit would be sliced
in half and pins could hold the halves together.
Sorry for the somewhat off-topic post.
After getting interested in 3D printing I quickly found that making nice
ball-and-stick objects was very difficult to do on the typical fused
filament printers most people can afford. This is largely because of the
amount of support structures needed for