Ludovic Courtès writes:
> Hello,
>
> Jelle Licht skribis:
>
>> Rutger Helling writes:
>>
>>> Hi Ludo and Jelle,
>>>
>>> I've attached a patch that fixed the issue for me by changing some
>>> references from /usr/share to /gnu/store/-openrct2-0.1.1/share.
>>> I can now run openrct2 without the
Hello,
Jelle Licht skribis:
> Rutger Helling writes:
>
>> Hi Ludo and Jelle,
>>
>> I've attached a patch that fixed the issue for me by changing some
>> references from /usr/share to /gnu/store/-openrct2-0.1.1/share.
>> I can now run openrct2 without the additional parameter.
>
> I can confirm
Rutger Helling writes:
> Hi Ludo and Jelle,
>
> I've attached a patch that fixed the issue for me by changing some
> references from /usr/share to /gnu/store/-openrct2-0.1.1/share.
> I can now run openrct2 without the additional parameter.
I can confirm that Rutger's patch works as intented.
Hi Ludo and Jelle,
I've attached a patch that fixed the issue for me by changing some
references from /usr/share to /gnu/store/-openrct2-0.1.1/share.
I can now run openrct2 without the additional parameter.
On 2017-10-20 22:21, l...@gnu.org wrote:
> Hello,
>
> Jelle Licht skribis:
>
>> No,
Hello,
Jelle Licht skribis:
> No, I am talking about resources such as shaders and
> language packs, which seem to be included in openrct2 itself.
> IOW, even *with* the data files from the proprietary rct2, our current
> openrct2
> does not run without the command line flags I added to my first
Hi Ludo,
No, I am talking about resources such as shaders and
language packs, which seem to be included in openrct2 itself.
IOW, even *with* the data files from the proprietary rct2, our current
openrct2
does not run without the command line flags I added to my first posting :-).
Cheers,
Jelle
2
Hi Jelle,
Jelle Licht skribis:
> The recently committed (and awesome) openrct2 built correctly,
> but cannot currently find the needed language and shader files
> for the game and therefore crashes. To make it work, I currently
> have to invoke it via a command like
> `--openrct-data-path=/gnu/s
The recently committed (and awesome) openrct2 built correctly,
but cannot currently find the needed language and shader files
for the game and therefore crashes. To make it work, I currently
have to invoke it via a command like
`--openrct-data-path=/gnu/store/-openrct2-0.1.1/share/openrct2/',
which