On Wed, May 15, 2013 at 8:56 AM, Germán Arias wrote:
> On 2013-05-13 17:12:07 -0600 Xue Fuqiao wrote:
>
>> On Mon, May 13, 2013 at 5:59 AM, Ludovic Courtès wrote:
>>> We are pleased to announce GNU Guix version 0.2, the second alpha
>>> release, representing 580 commits by 5 people over 4 months
On 2013-05-13 17:12:07 -0600 Xue Fuqiao wrote:
> On Mon, May 13, 2013 at 5:59 AM, Ludovic Courtès wrote:
>> We are pleased to announce GNU Guix version 0.2, the second alpha
>> release, representing 580 commits by 5 people over 4 months.
>
> Great news, *thanks* to everyone involved!
>
Curren
On 05/14/2013 09:36 PM, Nikita Karetnikov wrote:
I'm trying to package Grue Hunter [1].
The game is just a single Perl file. What directories should be created
in the store? And how can I create such directories?
I think you want to use mkdir/mkdir-p and copy-file. See the attached
recipe
Hi
> Actually you first need to install the ‘tzdata’ package (which I just
> added yesterday!). Then you must set the TZDIR environment variable to
> point to it, like this:
>
> export TZDIR=$HOME/.guix-profile/share/zoneinfo
>
> The C library (the one from Guix) will then get timezone info fr
I'm trying to package Grue Hunter [1].
The game is just a single Perl file. What directories should be created
in the store? And how can I create such directories?
I've tried several things:
1. (zero? (system (format #f "cp -r . ~a" out)))
Pollutes the profile with 'AGPLv3.txt', 'gh.pl', a