Re: [PATCH] Fix real-floating argument functions in C++ mode

2016-11-15 Thread Paul Eggert
Thanks, I installed the attached; it's what you sent, except in git format-patch format, with the commit message equaling the ChangeLog entry (with one empty line appended after the first line, and without indentation), and with the first commit-message line trying to fit in 50 chars with a pre

Re: [PATCH] Fix real-floating argument functions in C++ mode

2016-11-14 Thread Pedro Alves
On 11/14/2016 09:19 PM, Pedro Alves wrote: > Let me try that and send a new patch. Here's an simpler implementation, IMO. I went ahead and added the _GL_BEGIN_NAMESPACE/_GL_END_NAMESPACE macros to c++defs.h as I'm fairly sure they'll end up being useful in more places. Passes same testing as be

Re: [PATCH] Fix real-floating argument functions in C++ mode

2016-11-14 Thread Pedro Alves
On 11/14/2016 06:16 PM, Pedro Alves wrote: > On 11/12/2016 05:30 PM, Paul Eggert wrote: >> Thanks, I installed your two recent patches. > > Thanks! > >> I don't know C++ well; >> perhaps Bruno or another reviewer can double-check if they have the time. >> >> I noticed that with the patches insta