I don't know, your "(res+V×0)" is probably the way to go for that purpose, I'm
not an expert but I understand what you mean.
I have an alias defined as:
proto←{↑0⍴⊂ ⍵}
that give me the prototype of the argument (use with: 24 QuadCR proto w). It
will probably not help you but good to know.
The purpose of it is to preserve the structure of the argument, while
setting all values to MAXINT.
Is there a better way to achieve this?
Regards,
Elias
On 30 June 2017 at 12:21, Christian Robert
wrote:
> On 2017-06-30 00:19, Elias Mårtenson wrote:
>
>> Thanks. I'll stick with this for now th
On 2017-06-30 00:19, Elias Mårtenson wrote:
Thanks. I'll stick with this for now then.
How would (res+V×0) wrap around, by the way?
Bad first reading, (res+V×0) does nothing, it add 0 to "res". How is it usefull
?
Xtian.
On 30 June 2017 at 12:17, Christian Robert mailto:christian.rob...@
Thanks. I'll stick with this for now then.
How would (res+V×0) wrap around, by the way?
On 30 June 2017 at 12:17, Christian Robert
wrote:
> I think this is the best you can get, about 62 bits of randomness.
>
> (64⍴2) ⊤⎕syl[20;2] ⍝ the largest 64 bits integer supported by gnu-apl
> 0 1 1
I think this is the best you can get, about 62 bits of randomness.
(64⍴2) ⊤⎕syl[20;2] ⍝ the largest 64 bits integer supported by gnu-apl
0 1 1 1 1 1 1 1 1 0 1 0 1 1 0 0 1 1 1 1 0 1 1 1 0 1 0 0 0 0 0 1 1 0 0 1 1 1 0 1
1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
so, it's a bit less than
I had a need to have a function that does the same as monadic ?, but with
the difference that the resulting numbers not be integers, but floating
point.
Now, here's my attempt at creating such a function, I'd like to know if
this is the best way to achieve what I need:
∇ r←*hrRand* V ;res
⍝⍝ Li