Re: [blink-dev] WebGPU error catching when rendering on worker

2023-08-03 Thread 'Brandon Jones' via blink-dev
Glad that you were able to figure it out! And yeah, that can be a non-obvious requirement of operating in a worker. I'll see if there's any sensible places for us to surface that to the rest of the community. --Brandon On Wed, Aug 2, 2023 at 11:26 PM wenhan chong wrote: > Hi Brandon, > > Thanks

[blink-dev] Intent to Ship: WebGPU on Android

2023-10-27 Thread 'Brandon Jones' via blink-dev
Contact emailsbajo...@chromium.org, cwal...@chromium.org Explainerhttps://gpuweb.github.io/gpuweb/explainer/ Specificationhttps://www.w3.org/TR/webgpu Design docs https://gpuweb.github.io/gpuweb https://gpuweb.github.io/gpuweb/wgsl https://gpuweb.github.io/gpuweb/explainer Summary This Intent t

Re: [blink-dev] Intent to Ship: WebGPU on Android

2023-10-27 Thread 'Brandon Jones' via blink-dev
hris Harrelson wrote: >> >> LGTM1 - this is an easy one :) >> >> On Fri, Oct 27, 2023 at 1:21 PM 'Brandon Jones' via blink-dev < >> blink-dev@chromium.org> wrote: >> >>> Contact emails bajo...@chromium.org, cwal...@chromium.org >>&g

Re: [blink-dev] WebGPU error catching when rendering on worker

2023-07-31 Thread &#x27;Brandon Jones&#x27; via blink-dev
Hi Wenhan! I [wrote a quick test](https://codepen.io/toji/pen/ZEmVypz) to try this out and I'm able to see the uncapturederror events in the worker and forward them on to the main thread for logging. Is there a reduced version of the code that's producing the issue that you could share? Because o

Re: [blink-dev] Intent to Prototype: WebXR/WebGPU integration

2024-08-14 Thread &#x27;Brandon Jones&#x27; via blink-dev
The link was previously working for me, but I've updated it just in case. Thanks! On Wednesday, August 14, 2024 at 10:32:29 AM UTC-7 Caleb Raitto wrote: > FYI, in the Chrome status entry ( > https://chromestatus.com/feature/5077077997649920), the link to this > intent to prototype is broken. >