Hey Alex,
Thank you for your answer and the example of where TAG was able to bring
alignment to various APIs.
I think what makes the situation difficult here is that WebGPU is a very
active specification that gains new minor features or developer visible
improvements monthly, if not more often (w
Hey Corentin,
Thanks for the thoughtful note on TAG engagement.
The idea here isn't that the TAG will provide deep guidance about your
design regarding GPU features -- y'all are the GPU experts! -- the general
pattern here is the TAG helps to nudge groups to align with patterns it is
seeing ac
Hey all,
Thank you for the LGTMs.
*Finch flag*
I think there is a misunderstanding about this Finch flag: the flag is
meant to contain a list of comma-separated GPUFeatureNames that are
disabled on the GPU process side (which is then reflected in Blink). So it
is a general mechanism to disable a
LGTM3 (after two LGTM1s from Alex and Yoav).
The finch flag is just a followup on Domenic's question. It seems the
issue is that the documented flag doesn't actually correspond to the
on-off switch for this feature so please update the finch flag
documentation to reflect the correct switch. Ju
Hey folks,
LGTM1 with nits. First, it would be good for y'all to FYI this to the TAG,
even if you don't block on review. I agree it's small and would wave it
through. I know Daniel has questions about the Finch flag name, so would be
good to have those sorted before this goes out too.
Thanks,
On Wed, Aug 28, 2024 at 12:36 PM Yoav Weiss (@Shopify) <
yoavwe...@chromium.org> wrote:
> LGTM1
>
> On Fri, Aug 23, 2024 at 2:46 PM 'François Beaufort' via blink-dev <
> blink-dev@chromium.org> wrote:
>
>> Adding +Corentin Wallez to the thread
>>
>> On Fri, Aug 23, 2024 at 2:29 PM François Beaufo
LGTM1
On Fri, Aug 23, 2024 at 2:46 PM 'François Beaufort' via blink-dev <
blink-dev@chromium.org> wrote:
> Adding +Corentin Wallez to the thread
>
> On Fri, Aug 23, 2024 at 2:29 PM François Beaufort
> wrote:
>
>>
>>
>> On Fri, Aug 23, 2024 at 7:01 AM Domenic Denicola
>> wrote:
>>
>>>
>>>
>>> O
Adding +Corentin Wallez to the thread
On Fri, Aug 23, 2024 at 2:29 PM François Beaufort
wrote:
>
>
> On Fri, Aug 23, 2024 at 7:01 AM Domenic Denicola
> wrote:
>
>>
>>
>> On Thu, Aug 22, 2024 at 9:13 PM 'François Beaufort' via blink-dev <
>> blink-dev@chromium.org> wrote:
>>
>>> Contact emails
On Fri, Aug 23, 2024 at 7:01 AM Domenic Denicola
wrote:
>
>
> On Thu, Aug 22, 2024 at 9:13 PM 'François Beaufort' via blink-dev <
> blink-dev@chromium.org> wrote:
>
>> Contact emails
>>
>> fbeauf...@google.com
>>
>> Explainer
>>
>> The “dual-source-blending” GPU feature adds additional blend fact
On Thu, Aug 22, 2024 at 9:13 PM 'François Beaufort' via blink-dev <
blink-dev@chromium.org> wrote:
> Contact emails
>
> fbeauf...@google.com
>
> Explainer
>
> The “dual-source-blending” GPU feature adds additional blend factors and
> the WGSL @blend_src attribute to allow a fragment shader to blen
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