Re: Puzzeling about IPv6

2011-11-21 Thread Kevin Darcy
On 11/19/2011 2:32 PM, 夜神 岩男 wrote: On 11/20/2011 04:07 AM, Matthew Seaman wrote: On 19/11/2011 18:47, 夜神 岩男 wrote: Oh, and given you've got 64bits to play with, so long as your random numbers are up to scratch no need to worry about collisions. You'ld need to be assigning millions of addresse

Re: Puzzeling about IPv6

2011-11-19 Thread Karl Auer
On Sun, 2011-11-20 at 03:47 +0900, 夜神 岩男 wrote: > > Oh, and given you've got 64bits to play with, so long as your random > > numbers are up to scratch no need to worry about collisions. You'ld > > need to be assigning millions of addresses before you ran into that > > problem. > > Not to be an as

Re: Puzzeling about IPv6

2011-11-19 Thread 夜神 岩男
On 11/20/2011 04:07 AM, Matthew Seaman wrote: On 19/11/2011 18:47, 夜神 岩男 wrote: Oh, and given you've got 64bits to play with, so long as your random numbers are up to scratch no need to worry about collisions. You'ld need to be assigning millions of addresses before you ran into that problem.

RE: Puzzeling about IPv6

2011-11-19 Thread Spain, Dr. Jeffry A.
isc.org Subject: Re: Puzzeling about IPv6 > Oh, and given you've got 64bits to play with, so long as your random > numbers are up to scratch no need to worry about collisions. You'ld > need to be assigning millions of addresses before you ran into that problem. Not to be an a

Re: Puzzeling about IPv6

2011-11-19 Thread Matthew Seaman
On 19/11/2011 18:47, 夜神 岩男 wrote: >> Oh, and given you've got 64bits to play with, so long as your random >> numbers are up to scratch no need to worry about collisions. You'ld >> need to be assigning millions of addresses before you ran into that >> problem. > > Not to be an ass and this is like

Re: Puzzeling about IPv6

2011-11-19 Thread 夜神 岩男
Oh, and given you've got 64bits to play with, so long as your random numbers are up to scratch no need to worry about collisions. You'ld need to be assigning millions of addresses before you ran into that problem. Not to be an ass and this is likely a decade too early, but... this is direct ec

Re: Puzzeling about IPv6

2011-11-17 Thread Matthew Seaman
On 17/11/2011 15:13, Michelle Konzack wrote: > my ISP is now offering an IPv6 /64 subnet for > free for each Server. Not only Root-Servers but for realy ALL! > > OK, however, I like to setup my VHosts to use it, but I am puzzling > around how to do this with bind9

RE: Puzzeling about IPv6

2011-11-17 Thread Spain, Dr. Jeffry A.
Hi, Michelle. Best practice is to choose your 64-bit interface identifiers randomly, for example 7492:4f89:d821:cf19. Your complete IPv6 address would then be 2a01:4f8:d12:1300:7492:4f89:d821:cf19. When you generate your own random IIDs, mask them with FCFF::: to clear the universal