Re: [Bf-committers] Overlay for last poly selected

2012-02-27 Thread Jonathan Williamson
I don't want to remove the functionality, I just want to make it less distracting by adjusting the (currently non existent) theme options. It is very visually distracting and often times makes it impossible to see some parts of your mesh, even when in wireframe mode. To recap, the functionalit

Re: [Bf-committers] Overlay for last poly selected

2012-02-27 Thread Campbell Barton
reading the first post and you dont say whats wrong with the active-face face drawing, why would you want to disable this? whats wrong with it being there? :) On Tue, Feb 28, 2012 at 3:23 AM, Jonathan Williamson wrote: > Would it be possible to simply allow theme options for it? The color/alpha

Re: [Bf-committers] Overlay for last poly selected

2012-02-27 Thread Jonathan Williamson
Would it be possible to simply allow theme options for it? The options I would like to see are: Stipple size (including ability to disable stippling) Stipple color Overlay color Overlay alpha With those four options I think most people could adjust to their preference. -- Jonathan Williamson

Re: [Bf-committers] Overlay for last poly selected

2012-02-27 Thread Campbell Barton
Eeeeh, I;m not that fussed - but it shouldn't be too hard to see, problem with center of face is in wire mode with overlapping geometry it could be hard to know which face is active. This could also be made more subtle by simply tweaking the stipple pattern/alpha/color too. On Tue, Feb 28, 2012 a

Re: [Bf-committers] Overlay for last poly selected

2012-02-27 Thread Jonathan Williamson
What options do we have for displaying it? Personally I would like to see the overlay removed entirely and instead indicate it some much more subtle manner, such as a small circle around the center of the face or something. -- Jonathan Williamson Education Manager and Instructor CG Cookie, In

Re: [Bf-committers] Overlay for last poly selected

2012-02-27 Thread Campbell Barton
That'd be great, just note that the way the active face is drawn is a bit inflexible/cumbersome to change in our code. Its been suggested to draw different colors but this conflicts with solid-mode material view where the material color would make it hard to distinguish a face based on a color tin

Re: [Bf-committers] Overlay for last poly selected

2012-02-27 Thread Jonathan Williamson
That all makes perfect sense then, thanks for filling me in. If no one has any obligations, I would like to put together a quick design mockup to change how the active element is displayed in the viewport so as to be much less distracting? -- Jonathan Williamson Education Manager and Instruct

Re: [Bf-committers] Overlay for last poly selected

2012-02-23 Thread Campbell Barton
Sorry for late response on this, I dont think the original question was answered. The reason to have this persistent is because of UV mapping - the image displayed on the UV/Image editor is always from this face. This is very similar to active object or active pose bone - you don't want the UV im

Re: [Bf-committers] Overlay for last poly selected

2012-02-20 Thread Nathan Vegdahl
> I'd vote for this to appear only on Face Select Mode, When doing certain weighting/VertexGroup tasks, being able to see which vertex is "active" is quite useful. --Nathan On Mon, Feb 20, 2012 at 3:06 PM, PabloVazquez.org wrote: >> I think it serves as the "active" selection and is used in to

[Bf-committers] Overlay for last poly selected

2012-02-20 Thread PabloVazquez.org
> I think it serves as the "active" selection and is used in tools such > as for example pivot point set to active. it does, but if you switch to another Select Mode, these white dots still appear even though the "active" selection is now a vertex or an edge. I'd vote for this to appear only on F

Re: [Bf-committers] Overlay for last poly selected

2012-02-20 Thread Antony Riakiotakis
Hi, I think it serves as the "active" selection and is used in tools such as for example pivot point set to active. While I can see that it may be annoying it also indicates information used in some of the tools. No strong opinion on that, maybe it can be turned on-off like the manipulator? __

[Bf-committers] Overlay for last poly selected

2012-02-20 Thread CG Cookie
Hi Devs :) With BMesh now merged in trunk and the focus moved to really improving the modeling tools I'd like to make a small visual request/proposal to go along with it. Currently whenever you select a face in face mode, that last face you selected receives a white dotted/dashed overlay that