Re: [Bf-committers] Add-ons in Blender 3

2021-11-22 Thread Ton Roosendaal via Bf-committers
Hi Thomas, Communication on this is not clear now. It is not about 'commercial'. The issue is that: - We want to implement fair and uniform rules for all default add-ons in Blender releases. - Base line is that each add-on that gets bundled, is meant to function at the same quality level a

Re: [Bf-committers] Add-ons in Blender 3

2021-11-15 Thread Thomas Dinges via Bf-committers
Hi, I added a note about commercial add-ons now, to reflect the policy update. "You also must be aware that your add-on cannot be accepted if it connects to commercial software or services outside of blender.org." - https://wiki.blender.org/wiki/Process/Addons @Add-On developers: Please be a

[Bf-committers] Add-ons in Blender 3

2021-11-12 Thread Ton Roosendaal via Bf-committers
Hi add-on module devs, I was reminded to our policy update (half a year ago); to not bundle add-ons in a release that connect to commercial software or services outside of blender.org. Or in general; for add-ons we will require the same functionality and quality as for contributed C/C++ code.