[OT] Re: Questions about game design in perl

2004-04-07 Thread Morbus Iff
>Give us another chance... For what it's worth, "giving up" on the list this early in the game doesn't impress me very much. If someone wants to be that close-minded [1] without further investigation [2], then good riddance - they're not gonna make good programmers, so why waste our time [3] tryin

Re: Questions about game design in perl

2004-04-07 Thread WC -Sx- Jones
Ned Cunningham wrote: Hey don't go. Some times people get cranky. There are still a lot of smart people that are willing to help here. Just ignore the not so smart ones ;) ... And especially those MUAs which refuse to chop off the freaking LONG footers... Oh well... I am not even gonna start a

Re: Questions about game design in perl

2004-04-07 Thread WC -Sx- Jones
Luinrandir Hernsen wrote: Hey What ever I did I'm sorry. Obvisious ly it upset someone... I'm gone.. you guys are way to uptight about little shit Well, I wasn't speaking about you - only to Sun Microsystems... Give us another chance... -- http://www.usenix.org/publications/perl/ -- To unsubs

RE: Questions about game design in perl

2004-04-07 Thread Ned Cunningham
riginal Message- From: Luinrandir Hernsen [mailto:[EMAIL PROTECTED] Sent: Wednesday, April 07, 2004 12:30 PM To: [EMAIL PROTECTED] Subject: Re: Questions about game design in perl Hey

Re: Questions about game design in perl

2004-04-07 Thread Luinrandir Hernsen
12:00 PM Subject: Re: Questions about game design in perl > Morbus Iff wrote: > > I suspect a good amount of people have no clue > > the purpose of a Message-ID/References, much less how > > replying to the wrong one (ie. "I don't feel like typing > > the T

Re: Questions about game design in perl

2004-04-07 Thread WC -Sx- Jones
Morbus Iff wrote: I suspect a good amount of people have no clue the purpose of a Message-ID/References, much less how replying to the wrong one (ie. "I don't feel like typing the To: address myself") and then rewriting the subject line can cause havoc with archivers and threaders. Just as bad ar

Re: Questions about game design in perl

2004-04-07 Thread R. Joseph Newton
"R. Joseph Newton" wrote: > Morbus Iff wrote: > > > >I am trying to build a game in perl. I have questions. > > >This is a story book game... here is the story, make a choice > > >next page..here is the story, make a choice > > > > I'd love to see what you come up with. > > Games and Perl i

Re: Questions about game design in perl

2004-04-07 Thread Morbus Iff
>> I'd love to see what you come up with. >> Games and Perl is close to my heart. > >WTF does this have to do with the confusion >between NULL and Perl's udef [New To >Perl], the thread on which you replied? I suspect a good amount of people have no clue the purpose of a Message-ID/References, much

Re: Questions about game design in perl

2004-04-07 Thread R. Joseph Newton
Morbus Iff wrote: > >I am trying to build a game in perl. I have questions. > >This is a story book game... here is the story, make a choice > >next page..here is the story, make a choice > > I'd love to see what you come up with. > Games and Perl is close to my heart. WTF does this have t

Re: More Details --- Re: Questions about game design in perl

2004-04-06 Thread WC -Sx- Jones
Luinrandir Hernsen wrote: I went to www.MySQL.com Do I download for windows and DBI for perl do I need Contributed APIs: DBI -- for connecting to MySQL from Perl I downloaded MySQL 4.0 Your MySQL database should be installed and functioning on Unix then. I have OptiPerl, which I use top write per

Re: More Details --- Re: Questions about game design in perl

2004-04-06 Thread Luinrandir Hernsen
gt; Cc: "Perl Beginners" <[EMAIL PROTECTED]> Sent: Tuesday, April 06, 2004 4:48 PM Subject: Re: More Details --- Re: Questions about game design in perl > Let's keep this discussion on the list so all can learn and help. > > On Apr 6, 2004, at 3:08 PM, Lu

Re: Questions about game design in perl

2004-04-06 Thread JupiterHost.Net
Hallo Hello I am trying to build a game in perl. I have questions. This is a story book game... here is the story, make a choice next page..here is the story, make a choice cool 1-Do I set up the login file (password name and your game details) in one big file, or in many files, one file per

Re: More Details --- Re: Questions about game design in perl

2004-04-06 Thread James Edward Gray II
: <[EMAIL PROTECTED]> Sent: Tuesday, April 06, 2004 3:26 PM Subject: Re: Questions about game design in perl On Apr 6, 2004, at 2:11 PM, Luinrandir Hernsen wrote: Hallo Howdy. I am trying to build a game in perl. I have questions. This is a story book game... here is the story, make a choice

Re: Questions about game design in perl

2004-04-06 Thread WC -Sx- Jones
Luinrandir Hernsen wrote: 1-Do I set up the login file (password name and your game details) in one big file, or in many files, one file per player? Have you seen PostgresSQL and Bricolage? Maybe at least a good templatingsystem? I would only use one file per play for config data on each player -

Re: Questions about game design in perl

2004-04-06 Thread James Edward Gray II
On Apr 6, 2004, at 2:11 PM, Luinrandir Hernsen wrote: Hallo Howdy. I am trying to build a game in perl. I have questions. This is a story book game... here is the story, make a choice next page..here is the story, make a choice Are we talking Interactive Fiction, or where you referring to act

Re: Questions about game design in perl

2004-04-06 Thread Morbus Iff
>I am trying to build a game in perl. I have questions. >This is a story book game... here is the story, make a choice >next page..here is the story, make a choice I'd love to see what you come up with. Games and Perl is close to my heart. >1-Do I set up the login file (password name and your g