>Give us another chance...
For what it's worth, "giving up" on the list this early in the
game doesn't impress me very much. If someone wants to be that
close-minded [1] without further investigation [2], then good
riddance - they're not gonna make good programmers, so why waste
our time [3] tryin
Ned Cunningham wrote:
Hey don't go. Some times people get cranky.
There are still a lot of smart people that are willing to help here.
Just ignore the not so smart ones ;)
...
And especially those MUAs which refuse to chop off the
freaking LONG footers... Oh well... I am not even gonna
start a
Luinrandir Hernsen wrote:
Hey
What ever I did I'm sorry. Obvisious ly it upset someone...
I'm gone.. you guys are way to uptight about little shit
Well, I wasn't speaking about you - only
to Sun Microsystems...
Give us another chance...
--
http://www.usenix.org/publications/perl/
--
To unsubs
riginal Message-
From: Luinrandir Hernsen [mailto:[EMAIL PROTECTED]
Sent: Wednesday, April 07, 2004 12:30 PM
To: [EMAIL PROTECTED]
Subject: Re: Questions about game design in perl
Hey
12:00 PM
Subject: Re: Questions about game design in perl
> Morbus Iff wrote:
> > I suspect a good amount of people have no clue
> > the purpose of a Message-ID/References, much less how
> > replying to the wrong one (ie. "I don't feel like typing
> > the T
Morbus Iff wrote:
I suspect a good amount of people have no clue
the purpose of a Message-ID/References, much less how
replying to the wrong one (ie. "I don't feel like typing
the To: address myself") and then rewriting the subject
line can cause havoc with archivers and threaders.
Just as bad ar
"R. Joseph Newton" wrote:
> Morbus Iff wrote:
>
> > >I am trying to build a game in perl. I have questions.
> > >This is a story book game... here is the story, make a choice
> > >next page..here is the story, make a choice
> >
> > I'd love to see what you come up with.
> > Games and Perl i
>> I'd love to see what you come up with.
>> Games and Perl is close to my heart.
>
>WTF does this have to do with the confusion
>between NULL and Perl's udef [New To
>Perl], the thread on which you replied?
I suspect a good amount of people have no clue
the purpose of a Message-ID/References, much
Morbus Iff wrote:
> >I am trying to build a game in perl. I have questions.
> >This is a story book game... here is the story, make a choice
> >next page..here is the story, make a choice
>
> I'd love to see what you come up with.
> Games and Perl is close to my heart.
WTF does this have t
Luinrandir Hernsen wrote:
I went to www.MySQL.com
Do I download for windows and DBI for perl
do I need
Contributed APIs:
DBI -- for connecting to MySQL from Perl
I downloaded MySQL 4.0
Your MySQL database should be installed and
functioning on Unix then.
I have OptiPerl, which I use top write per
gt;
Cc: "Perl Beginners" <[EMAIL PROTECTED]>
Sent: Tuesday, April 06, 2004 4:48 PM
Subject: Re: More Details --- Re: Questions about game design in perl
> Let's keep this discussion on the list so all can learn and help.
>
> On Apr 6, 2004, at 3:08 PM, Lu
Hallo
Hello
I am trying to build a game in perl. I have questions.
This is a story book game... here is the story, make a choice
next page..here is the story, make a choice
cool
1-Do I set up the login file (password name and your game details)
in one big file, or in many files, one file per
: <[EMAIL PROTECTED]>
Sent: Tuesday, April 06, 2004 3:26 PM
Subject: Re: Questions about game design in perl
On Apr 6, 2004, at 2:11 PM, Luinrandir Hernsen wrote:
Hallo
Howdy.
I am trying to build a game in perl. I have questions.
This is a story book game... here is the story, make a choice
Luinrandir Hernsen wrote:
1-Do I set up the login file (password name and your game details)
in one big file, or in many files, one file per player?
Have you seen PostgresSQL and Bricolage?
Maybe at least a good templatingsystem?
I would only use one file per play for config data
on each player -
On Apr 6, 2004, at 2:11 PM, Luinrandir Hernsen wrote:
Hallo
Howdy.
I am trying to build a game in perl. I have questions.
This is a story book game... here is the story, make a choice
next page..here is the story, make a choice
Are we talking Interactive Fiction, or where you referring to act
>I am trying to build a game in perl. I have questions.
>This is a story book game... here is the story, make a choice
>next page..here is the story, make a choice
I'd love to see what you come up with.
Games and Perl is close to my heart.
>1-Do I set up the login file (password name and your g
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