Hi Jay,
thanks for the answer.
> Firt things first. Why did you comment out use strict? That's never
> a good sign. also, loading both IO::Socket::Unix and Socket probably
> isn't the best idea. the main problem here, though would seem to be
> mixing your syntax. You're calling the object-o
thanks zentara for the answer, but unfortunately this does not work.
I've uploaded the the C++ server/client and the testclient for perl.
after unpacking and compiling the fundaemon, the server executable is
src/fundaemon, which will create a file called /tmp/fundaemon_socket and
listens for clie
Hi there,
i have written a socket c++ server, which listens for clients and
understands some commands.
here the structs of the server commands:
enum command { SET_PRIO, CLEAR, SEND_STRING, SET_CURSOR, SHOW_CURSOR };
struct string_packet_t
{
char str[DATA_LENGTH];
};