Re: [Ayatana] Overlay scrollbars

2011-11-18 Thread Christian Giordano
Hi Michal, > Thumb should not appear until it is clickable/grabbable > https://bugs.launchpad.net/ubuntu/+bug/870714 > > With the changes for 12.04, not sure if you have seen the videos, it will be easier for the user to know what the target area of his pointer movement is because the thumb will b

Re: [Ayatana] What's up with all the non-resizable windows?

2011-11-18 Thread Christian Giordano
On Fri, Oct 14, 2011 at 11:55 PM, Matthew Paul Thomas wrote: > > Why? Why are they designed for a specific size, when that's > > against the Gnome HIG? > > > That isn't true either. The HIG says that toolboxes should be > resizable, that alerts shouldn't be, and that progress windows should > be i

Re: [Ayatana] Ayatana dev list - attitude

2011-11-18 Thread Christian Giordano
I very appreciate the spirit of this post, more data is always welcome! ;) It would be good, though, if we could have better data. Opt-in mechanisms unfortunately compromise quite a lot the data, not everyone, or more importantly not every kind of person, would make their voice heard. It has been

Re: [Ayatana] rotating side bar

2011-11-18 Thread supernova
thanks for the answer. > It also raises lots of questions. > * Are there four sides? Do the sides have meaning? four or how many you want, it is a virtual solid, not a wooden one :-) They have icons for the respective desktop: four desktop. > * How would the user rotate the sides (we're running out

Re: [Ayatana] What's up with all the non-resizable windows?

2011-11-18 Thread Stefanos A.
2011/11/18 Christian Giordano > On Fri, Oct 14, 2011 at 11:55 PM, Matthew Paul Thomas > wrote: > >> > Why? Why are they designed for a specific size, when that's >> > against the Gnome HIG? >> >> >> That isn't true either. The HIG says that toolboxes should be >> resizable, that alerts shouldn't

Re: [Ayatana] Notifications in unity

2011-11-18 Thread Christian Rupp
Am 18.11.2011 06:11, schrieb Jo-Erlend Schinstad: Read Microsofts description of why that was a horrible idea and why they've wanted to get rid  of it for more than a decade. In short, that system was completely incomprehensible because all apps would work in

Re: [Ayatana] Notifications in unity

2011-11-18 Thread Omar B .
Well we live in a "windows" world, that's how things are and will be for many years to come (unfortunately). and i already have older gnome2 and lxde (for the oldest) computers setup and also windows computers. The problem is not that people dont like Unity, they do like it, they are attracte

Re: [Ayatana] rotating side bar

2011-11-18 Thread Carl Ansell
Its an interesting idea. Scrolling the mouse is used to change desktop. So, am I right in thinking you want a unique set of icons in the launcher for each desktop? For example, one desktop for work, one for games, one for multimedia etc? If so, I like the idea. If not then I think it would add

Re: [Ayatana] rotating side bar

2011-11-18 Thread Enrico Carafa
This idea it's very very nice. Il giorno 18 novembre 2011 17:00, Carl Ansell ha scritto: > Its an interesting idea. Scrolling the mouse is used to change desktop. > So, am I right in thinking you want a unique set of icons in the launcher > for each desktop? For example, one desktop for work, o

Re: [Ayatana] rotating side bar

2011-11-18 Thread Omar B .
i like the idea of the ability to customize each workspace for different activities. that way i could pin just the necessary amount of apps for each workspace's respective launcher. would be nice to also rename the workspaces you want. kde activities is probably the best live example we have

Re: [Ayatana] rotating side bar

2011-11-18 Thread Carl Ansell
KDE activities is a good example. Realistically, this is something that would need a simple dialogue for new users to set up. As well as an on/off dialogue, it could use the dash categories as a starting point so a category could be chosen for each desktop, and any new relevent applications cou

[Ayatana] More information in indicator menus

2011-11-18 Thread Matt Richardson
Recently Ian Santopietro made some mockups for how Unity might look on a phone or a desktop. I love the way his phone indicators look and the amount of information they show and I think we should migrate them to the desktop. I have done a mockup below to show how they would display: Mockup

Re: [Ayatana] More information in indicator menus

2011-11-18 Thread Evan Huus
On Fri, Nov 18, 2011 at 4:03 PM, Matt Richardson wrote: > Recently Ian Santopietro made some mockups for how Unity might look on a > phone or a desktop. > I love the way his phone indicators look and the amount of information they > show and I think we should migrate them to the desktop. I have do

Re: [Ayatana] More information in indicator menus

2011-11-18 Thread Ian Santopietro
I like how well this fits with my mockups! One thing I've been trying to work out is how to do indicators on a tablet. Menus are not a good option, but neither is the phone system. This strikes a good balance, while also being usable on a desktop too. Many bravos! There are a couple of things I w

Re: [Ayatana] rotating side bar

2011-11-18 Thread supernova
2011/11/18 Carl Ansell : > Its an interesting idea. Scrolling the mouse is used to change desktop. So, > am I right in thinking you want a unique set of icons in the launcher for > each desktop? For example, one desktop for work, one for games, one for > multimedia etc? Well, an old linux user can

Re: [Ayatana] More information in indicator menus

2011-11-18 Thread Omar B .
i want something like this to have my babies! > Date: Fri, 18 Nov 2011 21:03:17 + > From: m.richardson.1...@hotmail.co.uk > To: ayatana@lists.launchpad.net > Subject: [Ayatana] More information in indicator menus > > Recently Ian Santopietro made some mo

Re: [Ayatana] rotating side bar

2011-11-18 Thread Carl Ansell
The problem with that is Windows users are not used to having more than one workspace. It would need to be an option which is not hard to find, but would still keep the desktop consistant. Personal applications can be useful in a number of situations and hence the fact that they would relistica

[Ayatana] Fwd: Re: More information in indicator menus

2011-11-18 Thread Matt Richardson
Sorry it replied to Evan, not Ayatana Original Message Subject:Re: [Ayatana] More information in indicator menus Date: Fri, 18 Nov 2011 21:54:50 + From: Matt Richardson To: Evan Huus The reason for hover instead of clickable tabs was to allow the user to

[Ayatana] Fwd: Re: More information in indicator menus

2011-11-18 Thread Matt Richardson
Sorry it replied to Omar not Ayatana Original Message Subject:Re: [Ayatana] More information in indicator menus Date: Fri, 18 Nov 2011 21:55:23 + From: Matt Richardson To: Omar B. All credit for the design and inspiration goes to Ian On 18/11/11 21:49,

Re: [Ayatana] More information in indicator menus

2011-11-18 Thread frederik.nn...@gmail.com
On Fri, Nov 18, 2011 at 22:03, Matt Richardson < m.richardson.1...@hotmail.co.uk> wrote: > Recently Ian Santopietro made some mockups for how Unity might look on a > phone or a desktop. > I love the way his phone indicators look and the amount of information > they show and I think we should migr

Re: [Ayatana] Fwd: Re: More information in indicator menus

2011-11-18 Thread Omar B .
i usually do a "respond all", which takes all the emails involved including ayatana, but i always doublecheck too :) > Date: Fri, 18 Nov 2011 21:56:27 + > From: m.richardson.1...@hotmail.co.uk > To: ayatana@lists.launchpad.net > Subject: [Ayatana] Fwd: Re:

Re: [Ayatana] More information in indicator menus

2011-11-18 Thread frederik.nn...@gmail.com
On Fri, Nov 18, 2011 at 22:18, Ian Santopietro wrote: > There are a couple of things I would recommend. I would put the status > indicators at the top of the menu. Currently, they're meant to be a > simple way to set your status across all programs and protocols that > support it. This becomes cl

Re: [Ayatana] More information in indicator menus

2011-11-18 Thread Jo-Erlend Schinstad
Den 18. nov. 2011 23:05, skrev frederik.nn...@gmail.com: nah, launchers belong into the launcher, or into the dash. this should be more strictly respected, it's important. launching empathy has no relevance, Contacts Place or People Place would be the thing to promote. I very much agree wit

Re: [Ayatana] More information in indicator menus

2011-11-18 Thread Jo-Erlend Schinstad
Den 18. nov. 2011 22:03, skrev Matt Richardson: Recently Ian Santopietro made some mockups for how Unity might look on a phone or a desktop. I love the way his phone indicators look and the amount of information they show and I think we should migrate them to the desktop. I have done a mockup b

Re: [Ayatana] Notifications in unity

2011-11-18 Thread Callum Saunders
I like the idea of if you're watching something on TV you can, providing they are using the same account, continue watching what you were watching on you're tablet, phone or laptop. That would be really handy if you had to go out or do something. Joshua Topolsky wrote an editorial on Engadget abou

[Ayatana] Clippy has noticed you've been trying to click on notifications...

2011-11-18 Thread Ryan Prior
I've noticed that some people, when being introduced to modern Ubuntu systems, instinctively try to click on notifications when they pop up. A certain amount of exploration of the notification area is to be expected of a new user, but some are really persistent and find the blurring behavior vexing

Re: [Ayatana] Clippy has noticed you've been trying to click on notifications...

2011-11-18 Thread Roland Taylor
On 11/18/2011 11:00 PM, Ryan Prior wrote: I've noticed that some people, when being introduced to modern Ubuntu systems, instinctively try to click on notifications when they pop up. A certain amount of exploration of the notification area is to be expected of a new user, but some are really pers

Re: [Ayatana] Notifications in unity

2011-11-18 Thread Roland Taylor
On 11/18/2011 01:11 AM, Jo-Erlend Schinstad wrote: Den 18. nov. 2011 04:51, skrev Omar B.: - the items that now hide inside the MM are the icons (or what used to be icons in the panel/systray). ref. https://a248.e.akamai.net/assets.github.com/img/15183cadf2a9cdd7781aea9a6a22b84455adf703/687474

Re: [Ayatana] Notifications in unity

2011-11-18 Thread Jo-Erlend Schinstad
Den 19. nov. 2011 05:22, skrev Roland Taylor: The solution here would be to stop crowding the messaging menu (which really makes no sense), and allow autohiding of indicators, similar to the KDE systray. I agree that the messaging menu is bordering on being crowded, but hiding indications

Re: [Ayatana] Clippy has noticed you've been trying to click on notifications...

2011-11-18 Thread Jo-Erlend Schinstad
Den 19. nov. 2011 05:10, skrev Roland Taylor: I had suggested something similar before (some kind of intro video, or something to tell users what to do/expect on first launch), but I was told that it is not the intended behaviour for Ubuntu, so I don't think they will be interested in doing som