Den 02. nov. 2011 06:07, skrev anthropornis:
I suspected that. Naturally, at least 98% of Canonical's new target
demographic(s) is quite capable of editing the source.
You were talking about Canonical not giving their permission for you to
have a feature. That is provocative since they grant
On 2 November 2011 16:49, Jo-Erlend Schinstad
wrote:
> Den 02. nov. 2011 06:24, skrev anthropornis:
>
> You have the right to choose exactly how Nautilus will look and feel. As I
> said before, in another thread, you have 100% configurability if you really
> want it. Some users now have to click t
On 11/01/2011 11:10 PM, Omar B. wrote:
i dont understand his reply either
but i think this would be a better source:
http://www.omgubuntu.co.uk/2011/11/ubuntu-desktop-designers-clarify-on-configurability
But can you trust any of that, with Decepticons at the UDS?
(http://cdn.omgubuntu.co.uk/wp
Den 02. nov. 2011 08:36, skrev James Jenner:
Hi Jo-Erlend,
(do you prefer just Jo?)
I'm usually called Jo-Erlend, but I don't really care that much what you
call me, as long as you don't call me at home. :)
My understanding is that the configuration for the future is related
to Unity, will
Den 02. nov. 2011 08:38, skrev staticd:
My 2 cents:
1)As I understand it there are three (what is the fourth?) methods of
presenting info to the users:
a)Notifications: appear on the screen, don't steal input focus,
clicking them clicks the background.
b)indicators on the top bar: invite and
On 2 November 2011 18:04, Jo-Erlend Schinstad
wrote:
>
> I'm usually called Jo-Erlend, but I don't really care that much what you
> call me, as long as you don't call me at home. :)
>
>
lol, no worries, I'll make sure I don't do that :-)
>
> I were attending remotely, and there was quite a bit o
Den 02. nov. 2011 09:33, skrev James Jenner:
Ahh, that makes sense. Didn't realise that Nautilus supports
plugins/extensions, good to know. I think I have to spend some time
getting into some dev work on ubuntu related stuff this summer (your
winter I believe), learn the ins and outs and start
On 2 November 2011 18:11, Jo-Erlend Schinstad
wrote:
>
> That wouldn't be a bad idea if the goal was to somehow make the
> notifications actionable. That's not the goal. This would still compel the
> user to react. These notifications are not meant like that. They're meant
> to keep you updated ab
For a user who is not a programmer, the investment of time required to
learn the programming language, learn good programming practice, study the
framework documentation, the codebase itself which changes faster than one
can study it, and then write, debug, unit test and deploy the new feature,
the
Den 02. nov. 2011 11:53, skrev James Jenner:
Interestingly, in regards to this conversation, at the end of the wiki
under Unresolved Issues is the following point:
* Some notifications are communications you need to react upon fx.
chatmessages. It seems odd that it is not possible to do
On Wed, Nov 2, 2011 at 8:50 PM, Jo-Erlend Schinstad
wrote:
> We have really serious issues with Unity. For instance, look at the attached
> screenshot.
Not trying to be snide, but I looked at the screenshot and I'm not
sure what the issue is. Could you please explain?
-- Andrew Starr-Bochicchio
Canonical has guaranteed Unity to be 100% issue-free. What you have
perceived as an issue is actually explained here:
file:///usr/share/doc/unity/copyright
How awesome is that?
On 11/02/2011 08:50 PM, Jo-Erlend Schinstad wrote:
We have really serious issues with Unity. For instance, look at t
When you have to interact close to the left edge of a window the launcher
can be accidentally activated blocking interaction on that part of the open
window.
The launcher can be made not to popout when the cursor hits the screen side
by installing CompizConfig Settings Manager and changing the Uni
On 3 November 2011 14:06, Elias K Gardner wrote:
> When you have to interact close to the left edge of a window the launcher
> can be accidentally activated blocking interaction on that part of the open
> window.
>
> The launcher can be made not to popout when the cursor hits the screen
> side by
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