Am 31.08.2011 08:52, schrieb Thorsten Wilms:
On 08/31/2011 02:25 AM, Conscious User wrote:
1 - use an outline
2 - use the opposite of the background in a chosen color space
3 - switch to black text for any background that exceeds some
brightness level on most of its surface.
4 - forget abo
Not only is the text unreadable, but the lenses icons look bad. A soft drop
shadow around every icon and text element would help immensely.
Of course, toning down the transparency, saturation and luminocity would
also solve the issue and look better to boot.
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On 08/31/2011 09:46 AM, Mirco Müller wrote:
If we use the same approach currently implemented in notify-osd, we
don't need to make any of the text in the dash adapt to the background,
restrict anything or add even more logic in code. notify-osd does all
its text-rendering with a centered and sli
Hi all,
Most of the current big changes in the Unity shell are serious
regressions in my opinion. I think Unity as shipped with 11.04 is much
better. Here are the reasons why:
It has the 'Ubuntu botton' integrated in the top panel. I thought that
this was a very good idea, because it is in a way
Hi.
Very good points indeed.
I agree with all all of them, except for one, little thing.
While I also think the application name should be displayed at all times, I
don't think it should move the main menu depending on how long it is.
One way to handle it would be to put the full window title in
I'm mostly in agreement with you.
I'd be curious as to hear your feedback on my proposed redesign of the
top panel (with the Ubuntu button left in its Natty position), which
would accommodate most everything everyone wants while keeping it all
discoverable simultaneously (and could have additi
As I mentioned before in another post, this is exactly the reason I joined
this mailing list. Very bad changes for Oneric, and they simply don't help
to keep a recognizable interface for new users, the same reason of why the
wallpaper is almost the same for Ubuntu 10.10, 11.04 and 11.10.
And for t
Hello Tommy,
On Wed, Aug 31, 2011 at 2:58 PM, Tommy Bongaerts
wrote:
> It has the 'Ubuntu botton' integrated in the top panel. I thought that
> this was a very good idea, because it is in a way the 'window' into the
> system.
I thought that too but it seems the people who were given to test
Uni
> When an application is maximized, the close/minimize/maximize widgets
> are hidden by default. To make them appear, the user has to hoover
> over the top panel. This means aiming twice: once to make the widgets
> appear, and then again to click on the desired widget. Seems very
> counterproduct
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