Now I've filed a bunch of bug reports for the topics I covered in the
original mail. All topics haven't been assigned a bug report since they had
similar entries in Launchpad already. If you want to promote any of them
here are the links:
- More effective launcher area with the workspace switch
> > If you use "focus follows pointer", then you can focus a
> > different window on your way to the menu, changing the menu
> > before you get there.
> This can be ignored, it's a corner case that doesn't apply to the
> general user base. We should first focus on making the interface
> work right
Hi All
Something happened to me just recently that makes me think it is not a
good thing to remove application menus from view.
Currently, I only see application menus when I hover over the panel (or
hit F10).
Recently, I was trying to enable the printer attached to my desktop PC
and in the Pr
On Tue, May 31, 2011 at 9:45 AM, wrote:
>> > If you use "focus follows pointer", then you can focus a
>> > different window on your way to the menu, changing the menu
>> > before you get there.
>> This can be ignored, it's a corner case that doesn't apply to the
>> general user base. We should fi
On Tue, May 31, 2011 at 5:29 PM, GonzO wrote:
> On Tue, May 31, 2011 at 9:45 AM, wrote:
>> Wow, that's harsh.
It's also just my personal opinion ;)
> Is it? I mean, how many people use "Focus follows pointer"?
>
> I haven't seen anyone with that config in a dog's age.
>
>
>> I hope it doesn't
On 29/05/11 18:41, Niklas Rosenqvist wrote:
Ok, should I post these in ayatana-design or should I be more specific?
When deciding where to file Unity bugs:
1) If the bug is related to user facing functionality, or the change
requested impacts the user interface, the bug should be filed unde
On Tue, May 31, 2011 at 09:29, GonzO wrote:
> Is it? I mean, how many people use "Focus follows pointer"?
>
> I haven't seen anyone with that config in a dog's age.
Speaking as a developer at a linux-centric branch of a major company,
focus-follows-mouse is pretty much universal here. It doesn
Hi Tony, thanks for your contribution! This was a very good example on why
it should always be visible! You can find many more arguments for why we
should always have the menu visible in the "Global menu in Oneiric Ocelot
(11.10)" thread.
2011/5/31 Tony Pursell
> Hi All
>
> Something happened to
Truth be told, I never used focus "FFP" more than a few times out of
curiosity. I'd be interested why people turn it on and how it helps
them with their workflow.
In GNOME there are two relevant settings. One immediately focuses the
window beneath the pointer. Additionally you can make the window
On Tue, May 31, 2011 at 6:04 PM, John Lea wrote:
>
> On 29/05/11 18:41, Niklas Rosenqvist wrote:
>>
>> Ok, should I post these in ayatana-design or should I be more specific?
>>
>
> When deciding where to file Unity bugs:
>
> 1) If the bug is related to user facing functionality, or the change
> r
On 05/31/2011 07:27 PM, Ed Lin wrote:
Truth be told, I never used focus "FFP" more than a few times out of
curiosity. I'd be interested why people turn it on and how it helps
them with their workflow.
I first got to know FFP when I used a computer lab at a university with
Irix machines a few t
Hi,
Am 31.05.2011 19:27, schrieb Ed Lin:
> Truth be told, I never used focus "FFP" more than a few times out of
> curiosity. I'd be interested why people turn it on and how it helps
> them with their workflow.
>
> In GNOME there are two relevant settings. One immediately focuses the
> window bene
On Tue, May 31, 2011 at 8:34 PM, Philipp Wendler
wrote:
> Hi,
>
> I use focus-follows-mouse, and I find it very annoying when I have to
> work longer times on machines that don't have it enabled. I don't use
> the "raise window" feature.
()
Thank you for this detailed feedback!
I still have
On Tue, May 31, 2011 at 8:05 PM, Thorsten Wilms wrote:
> Nice, not so obvious aspects of FFP are:
> - It eliminates the click-through question (does a click on a widget of an
> unfocused window just focus the window, or also count as click on the
> widget?)
This could be solved, see above.
> - I
I know this has been discussed, but isn't the solution to this problem
having the global menu match application classes rather than window classes?
It doesn't completely eliminate the FFP issue, but it does help when working
with modal dialogs and multi-window apps like Gimp, FFP or otherwise.
On
Ok this must have been a bug with Launchpad since I moved the project but
now somehow it has become duplicate entries. Now I can't remove the
duplicate entries and projects which they affect. Any idea how to fix this?
2011/5/31 Ed Lin
> On Tue, May 31, 2011 at 6:04 PM, John Lea wrote:
> >
> > O
One a bug in launchpad is marked as affecting a project, it can't be
removed. Marking it invalid would be the best thing to do.
On Tue, May 31, 2011 at 14:32, Niklas Rosenqvist <
niklas.s.rosenqv...@gmail.com> wrote:
> Ok this must have been a bug with Launchpad since I moved the project but
> no
Hi,
Am 31.05.2011 21:13, schrieb Ed Lin:
> On Tue, May 31, 2011 at 8:34 PM, Philipp Wendler
> wrote:
>> I use focus-follows-mouse, and I find it very annoying when I have to
>> work longer times on machines that don't have it enabled. I don't use
>> the "raise window" feature.
> ()
>
> Thank
* Ed Lin (edlin...@gmail.com) wrote:
> Truth be told, I never used focus "FFP" more than a few times out of
> curiosity. I'd be interested why people turn it on and how it helps
> them with their workflow.
>
> In GNOME there are two relevant settings. One immediately focuses the
> window beneath t
> >> > "focus follows pointer"
> >> This can be ignored, it's a corner case that doesn't apply to
> >> the general user base. We should first focus on making the
> >> interface work right in its default configuration.
> > Wow, that's harsh.
> Is it?
Yep. :)
> I mean, how many people use "Fo
> >> Wow, that's harsh.
>
> It's also just my personal opinion ;)
:)
> The point here really is that this is a "legacy feature" and as
> most often "backwards compatibility" hampers progress.
Anyone that still uses it would not think of it as a legacy
feature any more than they would think of
I mostly work like Philipp, so I'll say "me too" and then address
some comments below:
On Tue, 31 May 2011 21:13:51 +0200 Ed Lin wrote:
> On Tue, May 31, 2011 at 8:34 PM, Philipp Wendler
> wrote:
> I still have some troubles understanding how focused but
> overlapped windows are useful in your t
On Tuesday, May 31, 2011 10:15:38 PM huffyli...@gmail.com wrote:
(I don't know who wrote the double indents bits):
> > How many of those bugs are simply anti-Global Menu, though, having
> > nothing to do with FFP?
>
> None of the ones I am referring to. :)
In fact, I think the entire question i
Im Not gonna try to destroy your Point cause i'm Not currently using Unity and
therefore i don't have the Same Experience, but the " ..See Server Settings"
got my ears ringing.
Wouldnt the preferable way be to replace this notice with an actual Button
that will Open the Server Settings right Aw
24 matches
Mail list logo