Re: [Ayatana] A realistic vision of the next iteration of Unity

2011-05-31 Thread Niklas Rosenqvist
Now I've filed a bunch of bug reports for the topics I covered in the original mail. All topics haven't been assigned a bug report since they had similar entries in Launchpad already. If you want to promote any of them here are the links: - More effective launcher area with the workspace switch

Re: [Ayatana] Understanding the menu problem.

2011-05-31 Thread huffylinux
> > If you use "focus follows pointer", then you can focus a > > different window on your way to the menu, changing the menu > > before you get there. > This can be ignored, it's a corner case that doesn't apply to the > general user base. We should first focus on making the interface > work right

[Ayatana] Application Menus in Unity

2011-05-31 Thread Tony Pursell
Hi All Something happened to me just recently that makes me think it is not a good thing to remove application menus from view. Currently, I only see application menus when I hover over the panel (or hit F10). Recently, I was trying to enable the printer attached to my desktop PC and in the Pr

Re: [Ayatana] Understanding the menu problem.

2011-05-31 Thread GonzO
On Tue, May 31, 2011 at 9:45 AM, wrote: >> > If you use "focus follows pointer", then you can focus a >> > different window on your way to the menu, changing the menu >> > before you get there. >> This can be ignored, it's a corner case that doesn't apply to the >> general user base. We should fi

Re: [Ayatana] Understanding the menu problem.

2011-05-31 Thread Ed Lin
On Tue, May 31, 2011 at 5:29 PM, GonzO wrote: > On Tue, May 31, 2011 at 9:45 AM,   wrote: >> Wow, that's harsh. It's also just my personal opinion ;) > Is it?  I mean, how many people use "Focus follows pointer"? > > I haven't seen anyone with that config in a dog's age. > > >> I hope it doesn't

Re: [Ayatana] A realistic vision of the next iteration of Unity

2011-05-31 Thread John Lea
On 29/05/11 18:41, Niklas Rosenqvist wrote: Ok, should I post these in ayatana-design or should I be more specific? When deciding where to file Unity bugs: 1) If the bug is related to user facing functionality, or the change requested impacts the user interface, the bug should be filed unde

Re: [Ayatana] Understanding the menu problem.

2011-05-31 Thread Jeremy Nickurak
On Tue, May 31, 2011 at 09:29, GonzO wrote: > Is it? I mean, how many people use "Focus follows pointer"? > > I haven't seen anyone with that config in a dog's age. Speaking as a developer at a linux-centric branch of a major company, focus-follows-mouse is pretty much universal here. It doesn

Re: [Ayatana] Application Menus in Unity

2011-05-31 Thread Niklas Rosenqvist
Hi Tony, thanks for your contribution! This was a very good example on why it should always be visible! You can find many more arguments for why we should always have the menu visible in the "Global menu in Oneiric Ocelot (11.10)" thread. 2011/5/31 Tony Pursell > Hi All > > Something happened to

[Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-05-31 Thread Ed Lin
Truth be told, I never used focus "FFP" more than a few times out of curiosity. I'd be interested why people turn it on and how it helps them with their workflow. In GNOME there are two relevant settings. One immediately focuses the window beneath the pointer. Additionally you can make the window

Re: [Ayatana] A realistic vision of the next iteration of Unity

2011-05-31 Thread Ed Lin
On Tue, May 31, 2011 at 6:04 PM, John Lea wrote: > > On 29/05/11 18:41, Niklas Rosenqvist wrote: >> >> Ok, should I post these in ayatana-design or should I be more specific? >> > > When deciding where to file Unity bugs: > > 1) If the bug is related to user facing functionality, or the change > r

Re: [Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-05-31 Thread Thorsten Wilms
On 05/31/2011 07:27 PM, Ed Lin wrote: Truth be told, I never used focus "FFP" more than a few times out of curiosity. I'd be interested why people turn it on and how it helps them with their workflow. I first got to know FFP when I used a computer lab at a university with Irix machines a few t

Re: [Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-05-31 Thread Philipp Wendler
Hi, Am 31.05.2011 19:27, schrieb Ed Lin: > Truth be told, I never used focus "FFP" more than a few times out of > curiosity. I'd be interested why people turn it on and how it helps > them with their workflow. > > In GNOME there are two relevant settings. One immediately focuses the > window bene

Re: [Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-05-31 Thread Ed Lin
On Tue, May 31, 2011 at 8:34 PM, Philipp Wendler wrote: > Hi, > > I use focus-follows-mouse, and I find it very annoying when I have to > work longer times on machines that don't have it enabled. I don't use > the "raise window" feature. () Thank you for this detailed feedback! I still have

Re: [Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-05-31 Thread Ed Lin
On Tue, May 31, 2011 at 8:05 PM, Thorsten Wilms wrote: > Nice, not so obvious aspects of FFP are: > - It eliminates the click-through question (does a click on a widget of an > unfocused window just focus the window, or also count as click on the > widget?) This could be solved, see above. > - I

Re: [Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-05-31 Thread Ian Santopietro
I know this has been discussed, but isn't the solution to this problem having the global menu match application classes rather than window classes? It doesn't completely eliminate the FFP issue, but it does help when working with modal dialogs and multi-window apps like Gimp, FFP or otherwise. On

Re: [Ayatana] A realistic vision of the next iteration of Unity

2011-05-31 Thread Niklas Rosenqvist
Ok this must have been a bug with Launchpad since I moved the project but now somehow it has become duplicate entries. Now I can't remove the duplicate entries and projects which they affect. Any idea how to fix this? 2011/5/31 Ed Lin > On Tue, May 31, 2011 at 6:04 PM, John Lea wrote: > > > > O

Re: [Ayatana] A realistic vision of the next iteration of Unity

2011-05-31 Thread Ian Santopietro
One a bug in launchpad is marked as affecting a project, it can't be removed. Marking it invalid would be the best thing to do. On Tue, May 31, 2011 at 14:32, Niklas Rosenqvist < niklas.s.rosenqv...@gmail.com> wrote: > Ok this must have been a bug with Launchpad since I moved the project but > no

Re: [Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-05-31 Thread Philipp Wendler
Hi, Am 31.05.2011 21:13, schrieb Ed Lin: > On Tue, May 31, 2011 at 8:34 PM, Philipp Wendler > wrote: >> I use focus-follows-mouse, and I find it very annoying when I have to >> work longer times on machines that don't have it enabled. I don't use >> the "raise window" feature. > () > > Thank

Re: [Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-05-31 Thread Dr. David Alan Gilbert
* Ed Lin (edlin...@gmail.com) wrote: > Truth be told, I never used focus "FFP" more than a few times out of > curiosity. I'd be interested why people turn it on and how it helps > them with their workflow. > > In GNOME there are two relevant settings. One immediately focuses the > window beneath t

Re: [Ayatana] Understanding the menu problem.

2011-05-31 Thread huffylinux
> >> > "focus follows pointer" > >> This can be ignored, it's a corner case that doesn't apply to > >> the general user base. We should first focus on making the > >> interface work right in its default configuration. > > Wow, that's harsh. > Is it? Yep. :) > I mean, how many people use "Fo

Re: [Ayatana] Understanding the menu problem.

2011-05-31 Thread huffylinux
> >> Wow, that's harsh. > > It's also just my personal opinion ;) :) > The point here really is that this is a "legacy feature" and as > most often "backwards compatibility" hampers progress. Anyone that still uses it would not think of it as a legacy feature any more than they would think of

Re: [Ayatana] Focus follows pointer (Was: Re: Understanding the menu problem.)

2011-05-31 Thread huffylinux
I mostly work like Philipp, so I'll say "me too" and then address some comments below: On Tue, 31 May 2011 21:13:51 +0200 Ed Lin wrote: > On Tue, May 31, 2011 at 8:34 PM, Philipp Wendler > wrote: > I still have some troubles understanding how focused but > overlapped windows are useful in your t

Re: [Ayatana] Understanding the menu problem.

2011-05-31 Thread Scott Kitterman
On Tuesday, May 31, 2011 10:15:38 PM huffyli...@gmail.com wrote: (I don't know who wrote the double indents bits): > > How many of those bugs are simply anti-Global Menu, though, having > > nothing to do with FFP? > > None of the ones I am referring to. :) In fact, I think the entire question i

Re: [Ayatana] Application Menus in Unity

2011-05-31 Thread Joern Konopka
Im Not gonna try to destroy your Point cause i'm Not currently using Unity and therefore i don't have the Same Experience, but the " ..See Server Settings" got my ears ringing. Wouldnt the preferable way be to replace this notice with an actual Button that will Open the Server Settings right Aw