I may be walking into this one blind, but the Alt-Tab implementation in
Unity now (the new one) supports sorting by "focus order" or by
"launcher order" as a side effect of the fact that the icons come in
sorted by launcher order out of the launcher model. This is of course
not exposed as an op
On 29 July 2011 08:42, Mark Shuttleworth
wrote:
> Then you might like the Super+n key combinations, holding down Super (the
> Windows key on many laptops) and pressing 0-9 will launch/switch to that
> launcher. Hold down Super for a while to see the actual number.
This is something I _really_ lo
That's an excellent idea, binding Super+TAB to spatial program order.
Ability to sort through both logically and spatially are going to find their
respective uses. I would love to see it become a reality. (I need to hurry
up and learn some languages)
I want to bring up a slightly offtopic issue, t
On 28/07/11 22:20, Evan Huus wrote:
Admittedly, I've never used the spatial alternative proposed here, but
I imagine it would be much nicer if I could know 'four tabs is app X'
all the time, rather than, 'four tabs is the
fourth-most-recently-used, which was, uh, what again?'
Then you might lik
On Thu, 2011-07-28 at 17:20 -0400, Evan Huus wrote:
> On Thu, Jul 28, 2011 at 1:04 PM, Mark Shuttleworth
> wrote:
> >
> > It's a lovely idea, and three consecutive designers have dashed themselves
> > on the rocks trying to get it right. I'd be thrilled if someone could do
> > better!
> >
> > Here
On Thu, Jul 28, 2011 at 1:04 PM, Mark Shuttleworth
wrote:
>
> It's a lovely idea, and three consecutive designers have dashed themselves
> on the rocks trying to get it right. I'd be thrilled if someone could do
> better!
>
> Here's what we found each time we tried it:
>
> The launcher is spatial,
First of all, I'm no programmer. Second of all, I'm probably missing
something. Third of all, how about making "Toggles" the Backlight Mode
default? That way, it will be clear on first sight what alt-tab
selections there are, especially if it only cycles through open
programs. The white highlig
It's a lovely idea, and three consecutive designers have dashed
themselves on the rocks trying to get it right. I'd be thrilled if
someone could do better!
Here's what we found each time we tried it:
*The launcher is spatial, the alt-tab is logical.* The alt-tab works
best when it is a stac
Great Idea.
On Thu, Jul 28, 2011 at 7:42 PM, Alex Launi wrote:
> I love this. It really just makes alt-tab a keybinding for features we
> already have. Very clean, very simple, and enhances the idioms we've already
> started developing.
>
> ___
> Mailin
Sure, nice idea. +1
2011/7/28 Alex Launi
> I love this. It really just makes alt-tab a keybinding for features we
> already have. Very clean, very simple, and enhances the idioms we've already
> started developing.
>
> __**_
> Mailing list: https://lau
I love this. It really just makes alt-tab a keybinding for features we
already have. Very clean, very simple, and enhances the idioms we've
already started developing.
___
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