Re: [Ayatana] [Unity Launcher] Mouse hover, click, and active visual states

2011-04-10 Thread Allan Caeg
On Mon, Apr 11, 2011 at 11:18 AM, Marco Biscaro wrote: > I think that it's a good idea. It will provide a better feedback of what is > happening (and about the tooltip on keyboard navigation, it will help on > accessibility). About the home button, the pressed state is already > implemented, but i

Re: [Ayatana] [Unity Launcher] Mouse hover, click, and active visual states

2011-04-10 Thread Marco Biscaro
On Seg, 2011-04-11 at 10:43 +0800, Allan Caeg wrote: > Keyboard-focus has a nice selection highlight, which can be used for > other purposes like mouse hover. They're very similar anyway. However, > keyboard-focus could also use the tooltip that tells the user the name > of the app he's currently

Re: [Ayatana] [Unity Launcher] Mouse hover, click, and active visual states

2011-04-10 Thread Scott Kitterman
On Sunday, April 10, 2011 10:43:02 PM Allan Caeg wrote: > It could be too late for Natty, but it would be nice if some button states > can have the right feedback in time for 11.04. 11.04 is what Natty will be called after it's released. I suspect you meant Oneirc (which will be released as 11.1

[Ayatana] [Unity Launcher] Mouse hover, click, and active visual states

2011-04-10 Thread Allan Caeg
Hello, Button states (mouse hovered, clicked, active, and normal) communicate to the user what responses are associated to buttons. The Unity Launcher is one of the elements of the Unity desktop that will get the most mouse interactions and very much deserves visual representation of button states