[Ayatana] Unity Dash Ideas

2011-05-04 Thread Anthony Scire
Hello, Ayatana. I am here, once again, with some ideas for improving the dash. I'm almost certain none of them are new ideas, but they are my chief complaints, and I may as well compile them together. 1. Improvement for Most Frequently Used Currently this lists applications that are pinned to yo

Re: [Ayatana] Thoughts on Unity design

2011-04-29 Thread Anthony Scire
On Fri, Apr 29, 2011 at 4:48 PM, Phong Cao wrote: > > If you feel that Unity is optimal compared to G3 then it is your opinion and > the Unity developers team can keep that opinion and wait to see the result of > G3 vs Unity. > Again, it all depends on the users. I use G3 simply because I dont w

Re: [Ayatana] Ideas for Unity Design Tweaks

2011-04-29 Thread Anthony Scire
On Fri, Apr 29, 2011 at 9:58 AM, Toki Tahmid wrote: > I'm against the idea of wrapping to a new line, it won't look good and if > the first menu was accidentally invoked, it'd add to the hassle to have to > close it and then select the menu in the second row. Well that's easy to deal with. 1. In

Re: [Ayatana] Ideas for Unity Design Tweaks

2011-04-29 Thread Anthony Scire
On Fri, Apr 29, 2011 at 9:12 AM, Toki Tahmid wrote: > @Ed, thank you for the lengthy explanation to Fitts' Law. > > That was a mistake, I meant to say horizontally, didn't notice till now. > Anyway, as I mentioned multiple times on other message threads, I suggest > the placement of menu on title