Re: [Ayatana] Fitts Law

2011-04-19 Thread Jeremy Bicha
On 19 April 2011 19:26, Carl Simpson wrote: > As far as I am aware, from memory, this was not done so that the > application's menus always start in the same place, thereby being > consistent, thereby making it quicker to find stuff. > > With the ironic outcome that where with the Mac style we had

Re: [Ayatana] Fitts Law

2011-04-19 Thread Carl Simpson
As far as I am aware, from memory, this was not done so that the application's menus always start in the same place, thereby being consistent, thereby making it quicker to find stuff. With the ironic outcome that where with the Mac style we had to check the location of a given item before went off

Re: [Ayatana] Fitts Law

2011-04-19 Thread Christopher Kahn
+1 on this... the menu should never be hidden. It's very difficult and unintuitive to hide it. The window title should just push it over... even the "geniuses" designing OS X do it like that. On Tue, Apr 19, 2011 at 1:26 PM, Alexander Lancey wrote: > Why does the global menu hide at all? Hiding

Re: [Ayatana] Fitts Law

2011-04-19 Thread Alexander Lancey
Why does the global menu hide at all? Hiding it doesn't save a lot of space, and it an can quite annoying. -New users may have issues finding it -A user may forgot an action like Edit -> Copy if the Edit menu isn't a visual reminder -I frequently make an L-shape as I hit the top of the screen, the

Re: [Ayatana] The top right thing

2011-04-19 Thread Alexander Lancey
I think putting it either in the Dash or in the MeMenu makes the most sense. I don't associate shutdown with settings at all, and almost every time I go to shut down I still hit "System Settings" instead of "Shut Down". On Tue, 2011-04-19 at 07:31 +0330, Mehdi Fattahi wrote: > Maybe they should ch

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Marco Biscaro
On Ter, 2011-04-19 at 21:17 +0100, Jorge Ortega wrote: > Still more: all the indicators on the top right corner. You click one > and it shows, click again and it hides. And this is how it should be. > > > On 19 April 2011 21:12, Bazon wrote: > > Additionally, the Dash works exactly tha

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Jorge Ortega
Still more: all the indicators on the top right corner. You click one and it shows, click again and it hides. And this is how it should be. On 19 April 2011 21:12, Bazon wrote: > Additionally, the Dash works exactly that way: > First click: show > Next click: hide > > This works for all Dashes,

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Bazon
Additionally, the Dash works exactly that way: First click: show Next click: hide This works for all Dashes, the Ubuntu-Logo-Dash, the Applications-Dash and the Files-and-Folders-Dash - why not for the other symbols on the launcher? So much for consistency. On 19.04.2011 20:41, Jorge O

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Bazon
On 19.04.2011 20:41, Jorge Ortega wrote: () The problem which has been fixed here was a non-existing one: most people don't know the difference between an app and a window, it is an extremely abstract concept and people just don't do their computing like that; people are mainly totally al

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Jorge Ortega
I really don't understand this kind of reasoning. IMHO this is a case of creating a very real problem by means of fixing a very theoretical one. I find *consistency* a well over-used concept: one can try to force consistent behaviour between any two given elements in a web of many others (and in t

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Marco Biscaro
> Ah, don't talk about workspaces, I loved them and suffer still from > breaking their usability enough already > https://bugs.launchpad.net/unity/+bug/689733 and > https://bugs.launchpad.net/ayatana-design/+bug/683170 > And "show desktop" deserves its own button IMHO ...(just as > before

Re: [Ayatana] Fitts Law

2011-04-19 Thread Mitja Pagon
- "Matthew Paul Thomas" wrote: > > It does. In the videos I watched of Charline Poirier's user test two > weeks ago, of the eight out of ten people who could find the hidden > menus at all, seven of them discovered the menus while mousing over the > close/minimize/unmaximize buttons in a

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Bazon
On 19.04.2011 16:15, Marco Biscaro wrote: (...) An application can have zero or more windows. I think the question here is consistency: If your application has just one window, when you click on the launcher icon, this window will minimize. But if you have 3 opened windows to that applicati

Re: [Ayatana] [Bug 733349] Unity launcher buttons should allow to minimize apps

2011-04-19 Thread Marco Biscaro
I think this is not implemented beacuse the lack of consistency. Most users will have just one window of each application opened at same time. So, they will conclude that a click on launcher will minimize the window. When they open two windows of the same application and click the icon, the window

Re: [Ayatana] [Bug 733349] Unity launcher buttons should allow to minimize apps

2011-04-19 Thread Xavier Guillot
Hello, IMHO, I'd like that if only 1 windows of an application is opened and visible, click on the dock icon minimizes it, too. When more than 1 window is open, whether are they all visible or not, click on the icon should display the miniatures of all windows, like it does now, but put on t

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Marco Biscaro
Ian, I think you're right. applications != windows An application can have zero or more windows. I think the question here is consistency: If your application has just one window, when you click on the launcher icon, this window will minimize. But if you have 3 opened windows to that application

Re: [Ayatana] Launcher and Panel Overlap

2011-04-19 Thread Ian Santopietro
What happens if you have a narrow window (GIMP, Empathy) stuck behind the icons on the right? I think that's why Wingpanel's behavior was changed. On Apr 18, 2011 10:25 PM, "Mehdi Fattahi" wrote: > I wonder why the launcher and the top panel overlap in unity. The logic > behind removing panels and

Re: [Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Ian Santopietro
It was my understanding that the launcher icons only represent apps, and since an app can't really be minimized (only windows of that app), they don't do it. It works with Gnome 2 because the list was a list of windows. It would be clicking on a Gnome 2 shortcut and having the windows of that app

[Ayatana] Fwd: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore

2011-04-19 Thread Bazon
Original Message Subject: [Bug 733349] Re: Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore Date: Tue, 19 Apr 2011 07:45:08 - From: Michael <733...@bugs.launchpad.net> Reply-To: Bug 733349 <733...@bugs.launchpad.net>

Re: [Ayatana] Fitts Law

2011-04-19 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kevin Liao wrote on 12/04/11 14:48: > > Hi all, > I've been wondering, the Global Menu debate has been very furious for a > while now. Proponents argue that Fitts Law is efficient. However, > Unity's implementation of the Global Menu is that it become

Re: [Ayatana] New Unity lens - Contact lens

2011-04-19 Thread frederik.nn...@gmail.com
Hi Thibaut, On Tue, Apr 12, 2011 at 14:07, Thibaut Brandscheid wrote: > > Thanks for your mockup (and clever name!) -- I'll make sure > > we discuss it during the UDS Lens session. > > This would be s great :) > > If you want you can add the mock-up to the wiki - just do with it what you > w

Re: [Ayatana] Shadows around active window versus window tiling

2011-04-19 Thread frederik.nn...@gmail.com
On Mon, Apr 18, 2011 at 01:21, Ryan Prior wrote: > > Another tiny detail that could improve the illusion is to remove the > window corner rounding for the "seam" between the two tiled windows, > making them look more like one unit. > https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/694302