On 19 April 2011 19:26, Carl Simpson wrote:
> As far as I am aware, from memory, this was not done so that the
> application's menus always start in the same place, thereby being
> consistent, thereby making it quicker to find stuff.
>
> With the ironic outcome that where with the Mac style we had
As far as I am aware, from memory, this was not done so that the
application's menus always start in the same place, thereby being
consistent, thereby making it quicker to find stuff.
With the ironic outcome that where with the Mac style we had to check the
location of a given item before went off
+1 on this... the menu should never be hidden. It's very difficult and
unintuitive to hide it. The window title should just push it over... even
the "geniuses" designing OS X do it like that.
On Tue, Apr 19, 2011 at 1:26 PM, Alexander Lancey wrote:
> Why does the global menu hide at all? Hiding
Why does the global menu hide at all? Hiding it doesn't save a lot of
space, and it an can quite annoying.
-New users may have issues finding it
-A user may forgot an action like Edit -> Copy if the Edit menu isn't a
visual reminder
-I frequently make an L-shape as I hit the top of the screen, the
I think putting it either in the Dash or in the MeMenu makes the most
sense. I don't associate shutdown with settings at all, and almost every
time I go to shut down I still hit "System Settings" instead of "Shut
Down".
On Tue, 2011-04-19 at 07:31 +0330, Mehdi Fattahi wrote:
> Maybe they should ch
On Ter, 2011-04-19 at 21:17 +0100, Jorge Ortega wrote:
> Still more: all the indicators on the top right corner. You click one
> and it shows, click again and it hides. And this is how it should be.
>
>
> On 19 April 2011 21:12, Bazon wrote:
>
> Additionally, the Dash works exactly tha
Still more: all the indicators on the top right corner. You click one and it
shows, click again and it hides. And this is how it should be.
On 19 April 2011 21:12, Bazon wrote:
> Additionally, the Dash works exactly that way:
> First click: show
> Next click: hide
>
> This works for all Dashes,
Additionally, the Dash works exactly that way:
First click: show
Next click: hide
This works for all Dashes, the Ubuntu-Logo-Dash, the Applications-Dash
and the Files-and-Folders-Dash - why not for the other symbols on the
launcher?
So much for consistency.
On 19.04.2011 20:41, Jorge O
On 19.04.2011 20:41, Jorge Ortega wrote:
()
The problem which has been fixed here was a non-existing one: most
people don't know the difference between an app and a window, it is an
extremely abstract concept and people just don't do their computing
like that; people are mainly totally al
I really don't understand this kind of reasoning.
IMHO this is a case of creating a very real problem by means of fixing a
very theoretical one. I find *consistency* a well over-used concept: one can
try to force consistent behaviour between any two given elements in a web of
many others (and in t
> Ah, don't talk about workspaces, I loved them and suffer still from
> breaking their usability enough already
> https://bugs.launchpad.net/unity/+bug/689733 and
> https://bugs.launchpad.net/ayatana-design/+bug/683170
> And "show desktop" deserves its own button IMHO ...(just as
> before
- "Matthew Paul Thomas" wrote:
>
> It does. In the videos I watched of Charline Poirier's user test two
> weeks ago, of the eight out of ten people who could find the hidden
> menus at all, seven of them discovered the menus while mousing over the
> close/minimize/unmaximize buttons in a
On 19.04.2011 16:15, Marco Biscaro wrote:
(...)
An application can have zero or more windows. I think the question
here is consistency:
If your application has just one window, when you click on the
launcher icon, this window will minimize. But if you have 3 opened
windows to that applicati
I think this is not implemented beacuse the lack of consistency.
Most users will have just one window of each application opened at same
time. So, they will conclude that a click on launcher will minimize the
window. When they open two windows of the same application and click the
icon, the window
Hello,
IMHO, I'd like that if only 1 windows of an application is opened and
visible, click on the dock icon minimizes it, too.
When more than 1 window is open, whether are they all visible or not,
click on the icon should display the miniatures of all windows, like it
does now, but put on t
Ian, I think you're right.
applications != windows
An application can have zero or more windows. I think the question here
is consistency:
If your application has just one window, when you click on the launcher
icon, this window will minimize. But if you have 3 opened windows to
that application
What happens if you have a narrow window (GIMP, Empathy) stuck behind the
icons on the right? I think that's why Wingpanel's behavior was changed.
On Apr 18, 2011 10:25 PM, "Mehdi Fattahi" wrote:
> I wonder why the launcher and the top panel overlap in unity. The logic
> behind removing panels and
It was my understanding that the launcher icons only represent apps, and
since an app can't really be minimized (only windows of that app), they
don't do it. It works with Gnome 2 because the list was a list of windows.
It would be clicking on a Gnome 2 shortcut and having the windows of that
app
Original Message
Subject: [Bug 733349] Re: Natty: Unity launcher buttons should allow to
minimize apps, not just launch/restore
Date: Tue, 19 Apr 2011 07:45:08 -
From: Michael <733...@bugs.launchpad.net>
Reply-To: Bug 733349 <733...@bugs.launchpad.net>
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Kevin Liao wrote on 12/04/11 14:48:
>
> Hi all,
> I've been wondering, the Global Menu debate has been very furious for a
> while now. Proponents argue that Fitts Law is efficient. However,
> Unity's implementation of the Global Menu is that it become
Hi Thibaut,
On Tue, Apr 12, 2011 at 14:07, Thibaut Brandscheid wrote:
> > Thanks for your mockup (and clever name!) -- I'll make sure
> > we discuss it during the UDS Lens session.
>
> This would be s great :)
>
> If you want you can add the mock-up to the wiki - just do with it what you
> w
On Mon, Apr 18, 2011 at 01:21, Ryan Prior wrote:
>
> Another tiny detail that could improve the illusion is to remove the
> window corner rounding for the "seam" between the two tiled windows,
> making them look more like one unit.
>
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/694302
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