Re: [Ayatana] Replace "Refine Search" with something like my mockup

2011-03-17 Thread Peterson Silva
Oh yeah, definetely =) *Peterson* *http://petercast.net* On 17 March 2011 14:39, Raffaele Carillo wrote: > Il giorno gio, 17/03/2011 alle 10.45 -0300, Peterson Silva ha scritto: > > That looks very neat =D > > > > Peterson > > http://petercast.net > Thank you, as you may have seen I put anoth

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Vishnoo wrote on 16/03/11 09:34: > > On Tue, 2011-03-15 at 17:34 +, Matthew Paul Thomas wrote: >... >> I was disappointed to see that in Unity, menus are invisible until you >> mouse over where they are supposed to be. For a window, until you >> mo

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Spike Burch
+1 On Thu, Mar 17, 2011 at 6:30 PM, Greg K Nicholson wrote: > On this subject I'd like to reiterate and support a suggestion > previously made on this list: > https://lists.launchpad.net/ayatana/msg04555.html > > ☮♥☯ > Greg K Nicholson > http://gkn.me.uk > > __

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Conscious User
> No Problem: > http://en.wikipedia.org/wiki/Composition_(visual_arts) > Basically, in visual composition, when there are multiple objects > involved, it becomes pleasing to have one item surrounded by an even > number of objects (Thus an odd number). Five, IMO, brings clutter, > particularly to

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Greg K Nicholson
On this subject I'd like to reiterate and support a suggestion previously made on this list: https://lists.launchpad.net/ayatana/msg04555.html ☮♥☯ Greg K Nicholson http://gkn.me.uk ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@l

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Ian Santopietro
""" This is largely irrelevant since I'm still defending killing minimization but... what? From where this remarkable certitude on such a subjective matter, that does not even require any kind of justification, came from? :) """ No Problem: http://en.wikipedia.org/wiki/Composition_(visual_arts) <

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Conscious User
> I don't feel their argument for getting rid of the Minimize button > applies to Unity. It works great for Gnome, but we still have > somewhere to minimize windows to in Unity, thus the Minimize button > has a point. Several problems here: 1) The "somewhere to minimize to" was only *one* of the

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Ian Santopietro
""" For fixing the gap, I'm going to suggest something controversial, but that I wanted to suggest for a long time anyway: dropping the minimize and maximize buttons, following Gnome3's direction and under their same arguments. """ I can see getting rid of the maximize button, as Gnome has a point

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Paul Sladen
On Thu, 17 Mar 2011, Xavier Guillot wrote: > - For me it is not a problem that window title hides the menu at first I bet there's a possible solution somewhere with blurring/transparaceny. The model used with the notification pop-ups is that they are transparent to click-events and blur/fade whe

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Jonathan Meek
Alright, that's awesome to hear! However, I should correct some major typos I put in my other post: >>Unity, as of my last checking, only uses fullscreen for above 1280x800. Should be *below* 1280x800. >>I know this because my lapop uses 1280x720 and switched Dash to Desktop mode. Should be "my

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Xavier Guillot
Hello, My 2 cents also about global menu, as just a normal and daily user (both personal and professional use of Ubuntu), not a developer nor a designer. I like it very much as it is right now, because : - It allows space saving and is very nice - For me it is not a problem that window title

Re: [Ayatana] Replace "Refine Search" with something like my mockup

2011-03-17 Thread Raffaele Carillo
Il giorno gio, 17/03/2011 alle 10.45 -0300, Peterson Silva ha scritto: > That looks very neat =D > > Peterson > http://petercast.net Thank you, as you may have seen I put another message on the mailing list with the correct link. Can we continue to speak there? __

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Neil Jagdish Patel
On Thu, 2011-03-17 at 10:42 -0400, Jonathan Meek wrote: > Unity, as of my last checking, only uses fullscreen for above > 1280x800. I know this because my lapop uses 1280x720 and switched Dash > to Desktop mode. I agree that it should be made available in CCSM, > though. Make the option readily usa

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Remco
On Thu, Mar 17, 2011 at 17:14, Conscious User wrote: > My personal suggestion would be dropping the title in the panel as > mpt suggested, but keeping the idea of merging the titlebar and the > panel. This means dropping the title entirely in the maximized > case, yes. I don't think anyone would r

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Conscious User
Ian Santopietro wrote: > What about flashing the menu with the title for the first, say, > five seconds that the window is open. That gives an indication as to > where the menu is, reduces visual clutter, and allows the user to get > a quick preview of what menu headers are available (File, Edit,

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Ian Santopietro
What about including an button to shrink the Dash to non-full screen mode? That means that it could remember the last setting and adjust to the user's preferences, without needing a setting anywhere. On Thu, Mar 17, 2011 at 08:42, Jonathan Meek wrote: > Unity, as of my last checking, only uses fu

[Ayatana] Fwd: Group Active Applications at One Place

2011-03-17 Thread Ian Santopietro
@Mark: Sorry about the double, I forgot to hit my "Reply All". I find that setting the backlights to toggle gives me a good visual indication of what's running and what isn't. Maybe this should be the default behavior? -- Forwarded message -- From: Ian Santopietro Date: Thu, Mar

Re: [Ayatana] Group Active Applications at One Place

2011-03-17 Thread Ian Santopietro
I find that setting the backlights to toggle gives me a good visual indication of what's running and what isn't. Maybe this should be the default behavior? On Thu, Mar 17, 2011 at 08:14, Mark Curtis wrote: > Running application are available at a glance with the light to the left > of the icon.

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Ian Santopietro
What about flashing the menu with the title for the first, say, five seconds that the window is open. That gives an indication as to where the menu is, reduces visual clutter, and allows the user to get a quick preview of what menu headers are available (File, Edit, etc.) without losing the suppose

Re: [Ayatana] Unity Dock Icons behavior - Apps switching

2011-03-17 Thread Xavier Guillot
I try a last "up" as there has been no answer regarding this behavior of Unity Dock to switch between opened windows of same application when clicking on the icon : for me it is very more nice to have current window displayed on screen at right and other(s) left just near the mouse. Nobody has

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Jonathan Meek
Unity, as of my last checking, only uses fullscreen for above 1280x800. I know this because my lapop uses 1280x720 and switched Dash to Desktop mode. I agree that it should be made available in CCSM, though. Make the option readily usable instead of hidden away. On 3/17/11, Bilal Akhtar wrote: >

Re: [Ayatana] Group Active Applications at One Place

2011-03-17 Thread Mark Curtis
Running application are available at a glance with the light to the left of the icon. Grouping them together would mean that the placement of the icons would constantly change, hindering muscle memory. The problem may be that running application are still difficult to pin point even with the li

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Luke Benstead
>> 1. Someone will bring up Fitt's Law. Yes I know what it is. No, I >> don't think it should be used as an overriding reason to squash, >> overlap, and generally complicate a UI and shove it into an edge. I >> especially don't see why Fitt's law is so important for menu bars, >> when users get on

[Ayatana] Replace "Refine Search" with something like my mockup (LINK FIXED)

2011-03-17 Thread Raffaele Carillo
Hello, Let me suggest a mockup to improve navigation in the dash of Unity. The current dash is as follows: http://upload.centerzone.it/images/51624969778680994772.png In this way a lot of space is wasted and you can see the names of the sections overlap (do not know if it has already been reporte

Re: [Ayatana] Replace "Refine Search" with something like my mockup

2011-03-17 Thread Peterson Silva
That looks very neat =D *Peterson* *http://petercast.net* On 17 March 2011 10:22, Raffaele Carillo wrote: > Hello, > Let me suggest a mockup to improve navigation in the dash of Unity. > The current dash is as follows: > > http://upload.centerzone.it/images/39303949013254839336.png > > In thi

Re: [Ayatana] Me Menu, and single user irritation.

2011-03-17 Thread Lee Hyde
On 17/03/11 12:51, Saleel Velankar wrote: > I think on single user scenarios, the gconf key to show the name should be > toggled to 0 by default. That's a good idea. Though some thought needs to be given as to whether the existence of a guest account should toggle the gconf key back to 1/2 or not

[Ayatana] Replace "Refine Search" with something like my mockup

2011-03-17 Thread Raffaele Carillo
Hello, Let me suggest a mockup to improve navigation in the dash of Unity. The current dash is as follows: http://upload.centerzone.it/images/39303949013254839336.png In this way a lot of space is wasted and you can see the names of the sections overlap (do not know if it has already been reporte

Re: [Ayatana] Me Menu, and single user irritation.

2011-03-17 Thread Gmail
Interesting point. With some tools like Ubuntu Tweak we can change between our complete name, user name or nothing. I think that it's very interesting point for discussion. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.laun

[Ayatana] Group Active Applications at One Place

2011-03-17 Thread dart
Hello, My name is Nitesh and this is my first mail to Ayatana Team. I recently filed a bug in Launchpad and I will repeat the same here as advised. Active applications in Unity currently don't group at one place and they are scattered at various spots in the launcher, even in the icons that are f

Re: [Ayatana] Me Menu, and single user irritation.

2011-03-17 Thread Saleel Velankar
I am not up on the correct terminology here, but on a system where there is 1 user, what is the point of showing that user's login name on the me menu? I orignally thought this might be to provide a bigger hitbox, but that doesnt hold with the other indicator menus. It wastes a tremendous amount

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Bilal Akhtar
On 03/17/2011 12:54 PM, frederik.nn...@gmail.com wrote: > On Thu, Mar 17, 2011 at 05:44, Muhammad Nabil wrote: > >> Dash in full screen looks better. Thanks. >> > > +1 > > keeping the dash small would make sense, if another object could be > displayed beside it on the same level / layer, but tha

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Peterson Silva
+2 After OMG! Ubuntu showed how to do it in a desktop, I did it. *Peterson* *http://petercast.net* On 17 March 2011 01:44, Muhammad Nabil wrote: > Dash in full screen looks better. Thanks. > -- > This message was sent from Launchpad by > Muhammad Nabil (https://launchpad.net/~ghogaru) > usin

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Scott Kitterman wrote on 16/03/11 12:42: >... > A bug is a bug no matter who files it. If we're down to it's only a > real bug if certain people file the bug, then that's a real problem. >... I totally agree. I don't think my bug reports should get s

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Luke Benstead wrote on 15/03/11 21:53: >... > Erm, I hate to point out the obvious, but why don't we just put the > menu back in the windows and abandon appmenu as a failed experiment? > Keep the title and window controls in the panel for maximized win

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Saleel Velankar wrote on 17/03/11 03:27: > > On Wed, Mar 16, 2011 at 6:58 AM, Matthew Paul Thomas ... >> Do you know of any Ubuntu application that was trying to use its menu >> titles as an "indicator" in the first place? >... > Firefox, private brows

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Saleel Velankar wrote on 16/03/11 12:33: > On Wednesday, March 16, 2011 11:00:35 AM Matthew Paul Thomas wrote: > >> (It would be interesting to replace maximization with a standard >> function that really *does* make "all the available screen space ..

Re: [Ayatana] We need a short-term solution for mail applications and the messaging menu

2011-03-17 Thread frederik.nn...@gmail.com
On Tue, Mar 15, 2011 at 14:27, Conscious User wrote: > > > The subject is already receiving less attention than I wanted > without being derailed, [...] unfortunately so. perhaps we should ask someone with an @canonical.com to start an "official" thread!? either way, i've been using "mail-noti

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread frederik.nn...@gmail.com
On Thu, Mar 17, 2011 at 05:44, Muhammad Nabil wrote: > Dash in full screen looks better. Thanks. > +1 keeping the dash small would make sense, if another object could be displayed beside it on the same level / layer, but that doesn't seem to be the case, so it should rather utilize all the space