Hi there,
is there any easy way to get a window spanning multiple screens?
I know how to move windows between my two screens, but I would like to
have the possibility of use both together for some programs.
Thanks a lot in advance :-)
Emilio
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Hi Thomas,
On Fri, Oct 16, 2009 at 02:46:52PM +0200, Thomas Lecavelier wrote:
> >
> > is there any easy way to get a window spanning multiple screens?
> >
>
> The rare cases I need to do that, I put the window in floating mode
> (Mod4+f) then I resize the window by the borders (normal stretching
On Fri, Oct 16, 2009 at 09:19:51PM +0200, Tobias Gruetzmacher wrote:
> On Fri, Oct 16, 2009 at 12:20:44PM +0200, Emilio J. Padron wrote:
> > is there any easy way to get a window spanning multiple screens?
> >
> I have this crude hack to maximize a window over all screens:
Hi there!
Any simple (and smart) way of having your shell aliases (I have mine in
a separate file .bash_aliases) working with the run function executed by
mod+r?
I have had a look at the mailing list's history, but I have not found a
satisfactory solution :-/ (even though I have read messages abo
Hi,
I am using awesome 3.1~rc2-1 with this keybinding/funcion in my rc.lua
(I don't remember where I take it, anyway thanks to the original author
:-)):
-- Mod-b to hide/show default statusbar on active screen (as default in
awesome 2.3)
keybinding({ modkey }, "b", function ()
if mywibo
On Mon, Nov 17, 2008 at 01:58:32PM +0100, Julien Danjou wrote:
> > The hide/show statusbar funcion works ok, except for the systray, that
> > is missed after the first hide operation. Any idea about what's
> > happening?
>
> It's a bug, which I just fixed in git.
>
Great!
Thanks for your awesom
Hi all,
may I change (dynamically) the image associated with a launcher?
I have defined a button for launching alsamixergui and I would like it
shows the mute/non_mute state with its icon. The launcher is defined
this way:
--
mixerlauncher = awful.widget.launcher({