I want to write
static struct MenuLevel {
uint8_t (*get)(void);
void (*set)(uint8_t);
uint8_t max;
const char *name;
} menu[] = {
{ .get = &get_mode, .set = &set_mode, .max = MODE_MAX,
.name = PSTR("MODE"), },
{ .get = &get_sense, .set = &set_sense, .max = 1,
As Paul "LeoNerd" Evans wrote:
> Does anyone have a suggestion on how I can have a string pointer to a
> flash-stored string in a static initialiser?
This only works by allocating each of the string into a variable
(well, constant actually) in flash by itself, and then mention their
names in the
On Wed, 31 Jan 2018 21:04:55 +0100
Joerg Wunsch wrote:
> As Paul "LeoNerd" Evans wrote:
>
> > Does anyone have a suggestion on how I can have a string pointer to
> > a flash-stored string in a static initialiser?
>
> This only works by allocating each of the string into a variable
> (well, co
As Paul "LeoNerd" Evans wrote:
> Hrm; that's upsettingly annoying. Is there perhaps a way this can be
> convinced into working?
I could not find a way. You want to initialize a flash pointer, and
for that to work, you need an (array) object already in flash. A
string literal defaults to end up